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Searched refs:checkedOffset (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DBinaryStream.h100 angle::CheckedNumeric<size_t> checkedOffset(mOffset); in readString()
101 checkedOffset += length; in readString()
103 if (!checkedOffset.IsValid() || mOffset + length > mLength) in readString()
110 mOffset = checkedOffset.ValueOrDie(); in readString()
115 angle::CheckedNumeric<size_t> checkedOffset(mOffset); in skip()
116 checkedOffset += length; in skip()
118 if (!checkedOffset.IsValid() || mOffset + length > mLength) in skip()
124 mOffset = checkedOffset.ValueOrDie(); in skip()
159 angle::CheckedNumeric<size_t> checkedOffset(mOffset); in read()
160 checkedOffset += checkedLength; in read()
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DvalidationES31.cpp502 CheckedNumeric<size_t> checkedOffset(reinterpret_cast<size_t>(indirect)); in ValidateDrawArraysIndirect() local
505 auto checkedSum = checkedOffset + 4 * sizeof(GLuint); in ValidateDrawArraysIndirect()
539 CheckedNumeric<size_t> checkedOffset(reinterpret_cast<size_t>(indirect)); in ValidateDrawElementsIndirect() local
542 auto checkedSum = checkedOffset + 5 * sizeof(GLuint); in ValidateDrawElementsIndirect()
1428 CheckedNumeric<GLuint64> checkedOffset(static_cast<GLuint64>(indirect)); in ValidateDispatchComputeIndirect() local
1429 auto checkedSum = checkedOffset + static_cast<GLuint64>(3 * sizeof(GLuint)); in ValidateDispatchComputeIndirect()
DvalidationES.cpp1007 CheckedNumeric<size_t> checkedOffset(reinterpret_cast<size_t>(pixels)); in ValidImageDataSize() local
1008 checkedEndByte += checkedOffset; in ValidImageDataSize()
3920 CheckedNumeric<size_t> checkedOffset(offset); in ValidateMapBufferRangeBase() local
3921 auto checkedSize = checkedOffset + length; in ValidateMapBufferRangeBase()
4015 CheckedNumeric<size_t> checkedOffset(offset); in ValidateFlushMappedBufferRangeBase() local
4016 auto checkedSize = checkedOffset + length; in ValidateFlushMappedBufferRangeBase()
5686 CheckedNumeric<size_t> checkedOffset(reinterpret_cast<size_t>(pixels)); in ValidatePixelPack() local
5687 checkedEndByte += checkedOffset; in ValidatePixelPack()
/external/angle/src/libANGLE/renderer/d3d/
DVertexDataManager.cpp400 CheckedNumeric<unsigned int> checkedOffset(streamOffset); in StoreStaticAttrib() local
401 checkedOffset += firstElementOffset; in StoreStaticAttrib()
403 ANGLE_CHECK_GL_MATH(GetImplAs<ContextD3D>(context), checkedOffset.IsValid()); in StoreStaticAttrib()