Searched refs:checkedPixelBytes (Results 1 – 2 of 2) sorted by relevance
2071 CheckedNumeric<size_t> checkedPixelBytes = glFormat.computePixelBytes(type); in ShouldApplyLastRowPaddingWorkaround() local2077 ANGLE_CHECK_GL_MATH(contextGL, checkedPixelBytes.IsValid()); in ShouldApplyLastRowPaddingWorkaround()2078 if (checkedPixelBytes.ValueOrDie() * size.width < rowPitch) in ShouldApplyLastRowPaddingWorkaround()2080 checkedEndByte += rowPitch - checkedPixelBytes * size.width; in ShouldApplyLastRowPaddingWorkaround()
1334 CheckedNumeric<GLuint> checkedPixelBytes(computePixelBytes(formatType)); in computeSkipBytes() local1341 checkedSkipPixels * checkedPixelBytes; in computeSkipBytes()