Searched refs:clearColorBuffers (Results 1 – 6 of 6) sorted by relevance
/external/angle/src/libANGLE/renderer/vulkan/ |
D | FramebufferVk.cpp | 168 gl::DrawBufferMask clearColorBuffers; in clear() local 171 clearColorBuffers = mState.getEnabledDrawBuffers(); in clear() 178 return clearImpl(context, clearColorBuffers, clearDepth, clearStencil, clearColorValue, in clear() 183 gl::DrawBufferMask clearColorBuffers, in clearImpl() argument 200 ASSERT((clearColorBuffers & mState.getEnabledDrawBuffers()) == clearColorBuffers); in clearImpl() 206 bool clearColor = clearColorBuffers.any(); in clearImpl() 288 clearBuffersWithRenderPassLoadOp = clearColorBuffers; in clearImpl() 299 clearColorBuffers.reset(); in clearImpl() 319 return clearWithDraw(contextVk, scissoredRenderArea, clearColorBuffers, clearStencil, in clearImpl() 332 gl::DrawBufferMask clearColorBuffers; in clearBufferfv() local [all …]
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D | FramebufferVk.h | 155 gl::DrawBufferMask clearColorBuffers, 162 gl::DrawBufferMask clearColorBuffers,
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D | ContextVk.h | 353 gl::DrawBufferMask clearColorBuffers,
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D | ContextVk.cpp | 2261 gl::DrawBufferMask clearColorBuffers, in clearWithRenderPassOp() argument 2294 if (clearColorBuffers.test(colorIndexGL)) in clearWithRenderPassOp()
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/external/angle/src/libANGLE/renderer/metal/ |
D | FrameBufferMtl.h | 111 gl::DrawBufferMask clearColorBuffers, 115 gl::DrawBufferMask clearColorBuffers, 119 gl::DrawBufferMask clearColorBuffers,
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D | FrameBufferMtl.mm | 82 gl::DrawBufferMask clearColorBuffers; 85 clearColorBuffers = mState.getEnabledDrawBuffers(); 97 return clearImpl(context, clearColorBuffers, &clearOpts); 441 gl::DrawBufferMask clearColorBuffers, 464 if (clearColorBuffers.test(colorIndexGL)) 528 gl::DrawBufferMask clearColorBuffers, 543 gl::DrawBufferMask clearColorBuffers, 581 return clearWithLoadOp(context, clearColorBuffers, clearOpts); 584 return clearWithDraw(context, clearColorBuffers, clearOpts);
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