Searched refs:clearSucceededOut (Results 1 – 2 of 2) sorted by relevance
125 bool *clearSucceededOut);
809 bool *clearSucceededOut) in clearRenderableTexture() argument840 *clearSucceededOut = false; in clearRenderableTexture()867 *clearSucceededOut = false; in clearRenderableTexture()899 *clearSucceededOut = false; in clearRenderableTexture()907 *clearSucceededOut = true; in clearRenderableTexture()