Searched refs:code32 (Results 1 – 18 of 18) sorted by relevance
11 .code3236 .code32; push $1f; .code64 /* hack: can't have X86_64_32S relocation in 32-bit ELF */38 1: .code32
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811 TNode<Word32T> code32 = TruncateTaggedToWord32(context, code); in TF_BUILTIN() local813 Signed(Word32And(code32, Int32Constant(String::kMaxUtf16CodeUnit))); in TF_BUILTIN()832 TNode<Word32T> code32 = TruncateTaggedToWord32(context, arg); in TF_BUILTIN() local833 code16 = Word32And(code32, Int32Constant(String::kMaxUtf16CodeUnit)); in TF_BUILTIN()877 TNode<Word32T> code32 = TruncateTaggedToWord32(context, arg); in TF_BUILTIN() local879 Word32And(code32, Int32Constant(String::kMaxUtf16CodeUnit)); in TF_BUILTIN()
1775 bool code32 = false; in ParseDNGPrivateData() local1784 code32 = true; in ParseDNGPrivateData()1837 uint32 tagCode = code32 ? stream.Get_uint32 () in ParseDNGPrivateData()