Searched refs:color_attachment_count (Results 1 – 6 of 6) sorted by relevance
278 const uint32_t color_attachment_count = subpass->color_count; in subpass_get_granularity() local281 for (uint32_t i = 0; i < color_attachment_count; i++) { in subpass_get_granularity()296 if (color_attachment_count > 2) in subpass_get_granularity()298 else if (color_attachment_count > 1) in subpass_get_granularity()
1392 uint32_t color_attachment_count = 0; in emit_tlb_clear_job() local1405 color_attachments[color_attachment_count++] = attachments[i]; in emit_tlb_clear_job()1418 color_attachment_count, in emit_tlb_clear_job()1432 config.number_of_render_targets = MAX2(color_attachment_count, 1); in emit_tlb_clear_job()1438 for (uint32_t i = 0; i < color_attachment_count; i++) { in emit_tlb_clear_job()
1987 framebuffer->color_attachment_count = 0; in v3dv_CreateFramebuffer()1992 framebuffer->color_attachment_count++; in v3dv_CreateFramebuffer()
576 uint32_t color_attachment_count; member
263 uint32_t color_attachment_count; member1522 tu6_emit_fs_outputs(cs, fs, builder->color_attachment_count, in tu6_emit_program()1530 tu6_emit_fs_outputs(cs, &dummy_variant, builder->color_attachment_count, in tu6_emit_program()2799 builder->color_attachment_count = subpass->color_count; in tu_pipeline_builder_init_graphics()2811 builder->color_attachment_count++; in tu_pipeline_builder_init_graphics()
1652 uint32_t color_attachment_count = 0; in ValidatePipelineUnlocked() local1655 ++color_attachment_count; in ValidatePipelineUnlocked()1658 … if (color_attachment_count > 0 && pPipeline->graphicsPipelineCI.pColorBlendState == nullptr) { in ValidatePipelineUnlocked()