Searched refs:compat_shader (Results 1 – 5 of 5) sorted by relevance
389 bool compat_shader; member
292 if (state->compat_shader || state->ARB_compatibility_enable) { in _mesa_glsl_initialize_types()
93 this->compat_shader = true; in _mesa_glsl_parse_state()444 this->compat_shader = compat_token_present || in process_version_directive()
500 compatibility(state->compat_shader || state->ARB_compatibility_enable), in builtin_variable_generator()
107 (state->compat_shader || state->ARB_compatibility_enable) && in compatibility_vs_only()