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Searched refs:compileError (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/gpu/gl/builders/
DGrGLShaderStringBuilder.cpp46 errorHandler->compileError(src.c_str(), compiler->errorText().c_str()); in GrSkSLtoGLSL()
105 errorHandler->compileError(glsl.c_str(), infoLen > 0 ? (const char*)log.get() : ""); in GrGLCompileAndAttachShader()
DGrGLProgramBuilder.cpp521 errorHandler->compileError(allShaders.c_str(), infoLen > 0 ? (const char*)log.get() : ""); in checkLinkStatus()
/external/skia/src/gpu/vk/
DGrVkUtil.cpp131 errorHandler->compileError(shaderString.c_str(), in GrCompileVkShaderModule()
137 errorHandler->compileError(shaderString.c_str(), in GrCompileVkShaderModule()
/external/clang/test/SemaObjC/
Dproperty-dot-receiver.m17 + (void) compileError
/external/skia/include/gpu/
DGrContextOptions.h65 virtual void compileError(const char* shader, const char* errors) = 0;
/external/skia/src/gpu/
DGrShaderUtils.cpp204 void compileError(const char* shader, const char* errors) override { in DefaultShaderErrorHandler() function in GrShaderUtils::DefaultShaderErrorHandler::GrDefaultShaderErrorHandler
/external/skia/tools/viewer/
DViewer.cpp58 void compileError(const char* shader, const char* errors) override { in compileError() function in CapturingShaderErrorHandler