Searched refs:computeDepthPitch (Results 1 – 9 of 9) sorted by relevance
/external/angle/src/libANGLE/ |
D | formatutils.h | 145 ANGLE_NO_DISCARD bool computeDepthPitch(GLsizei height, 149 ANGLE_NO_DISCARD bool computeDepthPitch(GLenum formatType,
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D | capture_gles_2_0_params.cpp | 700 (void)internalFormatInfo.computeDepthPitch(height, unpack.imageHeight, srcRowPitch, in CaptureTexImage2D_pixels()
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D | formatutils.cpp | 1267 bool InternalFormat::computeDepthPitch(GLsizei height, in computeDepthPitch() function in gl::InternalFormat 1291 bool InternalFormat::computeDepthPitch(GLenum formatType, in computeDepthPitch() function in gl::InternalFormat 1304 return computeDepthPitch(height, imageHeight, rowPitch, resultOut); in computeDepthPitch() 1358 if (is3D && !computeDepthPitch(size.height, state.imageHeight, rowPitch, &depthPitch)) in computePackUnpackEndByte()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Image11.cpp | 281 ANGLE_CHECK_GL_MATH(context11, formatInfo.computeDepthPitch(area.height, unpack.imageHeight, in loadData() 322 context11, formatInfo.computeDepthPitch(area.height, 0, inputRowPitch, &inputDepthPitch)); in loadCompressedData()
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D | TextureStorage11.cpp | 774 ANGLE_CHECK_GL_MATH(context11, internalFormatInfo.computeDepthPitch( in setData()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Image9.cpp | 528 context9, formatInfo.computeDepthPitch(area.height, 0, inputRowPitch, &inputDepthPitch)); in loadCompressedData()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureD3D.cpp | 3110 ANGLE_CHECK_GL_MATH(contextD3D, formatInfo.computeDepthPitch( in setImage() 3140 ANGLE_CHECK_GL_MATH(contextD3D, formatInfo.computeDepthPitch( in setSubImage() 3178 contextD3D, formatInfo.computeDepthPitch(GL_UNSIGNED_BYTE, size.width, size.height, 1, 0, 0, in setCompressedImage() 3207 contextD3D, formatInfo.computeDepthPitch(GL_UNSIGNED_BYTE, area.width, area.height, 1, 0, 0, in setCompressedSubImage()
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/external/angle/src/libANGLE/renderer/gl/ |
D | TextureGL.cpp | 383 ANGLE_CHECK_GL_MATH(contextGL, glFormat.computeDepthPitch(area.height, unpack.imageHeight, in setSubImageRowByRowWorkaround() 442 ANGLE_CHECK_GL_MATH(contextGL, glFormat.computeDepthPitch(area.height, unpack.imageHeight, in setSubImagePaddingWorkaround()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_helpers.cpp | 2858 formatInfo.computeDepthPitch(glExtents.height, unpack.imageHeight, in CalculateBufferInfo()
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