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Searched refs:computeDepthPitch (Results 1 – 9 of 9) sorted by relevance

/external/angle/src/libANGLE/
Dformatutils.h145 ANGLE_NO_DISCARD bool computeDepthPitch(GLsizei height,
149 ANGLE_NO_DISCARD bool computeDepthPitch(GLenum formatType,
Dcapture_gles_2_0_params.cpp700 (void)internalFormatInfo.computeDepthPitch(height, unpack.imageHeight, srcRowPitch, in CaptureTexImage2D_pixels()
Dformatutils.cpp1267 bool InternalFormat::computeDepthPitch(GLsizei height, in computeDepthPitch() function in gl::InternalFormat
1291 bool InternalFormat::computeDepthPitch(GLenum formatType, in computeDepthPitch() function in gl::InternalFormat
1304 return computeDepthPitch(height, imageHeight, rowPitch, resultOut); in computeDepthPitch()
1358 if (is3D && !computeDepthPitch(size.height, state.imageHeight, rowPitch, &depthPitch)) in computePackUnpackEndByte()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DImage11.cpp281 ANGLE_CHECK_GL_MATH(context11, formatInfo.computeDepthPitch(area.height, unpack.imageHeight, in loadData()
322 context11, formatInfo.computeDepthPitch(area.height, 0, inputRowPitch, &inputDepthPitch)); in loadCompressedData()
DTextureStorage11.cpp774 ANGLE_CHECK_GL_MATH(context11, internalFormatInfo.computeDepthPitch( in setData()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DImage9.cpp528 context9, formatInfo.computeDepthPitch(area.height, 0, inputRowPitch, &inputDepthPitch)); in loadCompressedData()
/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.cpp3110 ANGLE_CHECK_GL_MATH(contextD3D, formatInfo.computeDepthPitch( in setImage()
3140 ANGLE_CHECK_GL_MATH(contextD3D, formatInfo.computeDepthPitch( in setSubImage()
3178 contextD3D, formatInfo.computeDepthPitch(GL_UNSIGNED_BYTE, size.width, size.height, 1, 0, 0, in setCompressedImage()
3207 contextD3D, formatInfo.computeDepthPitch(GL_UNSIGNED_BYTE, area.width, area.height, 1, 0, 0, in setCompressedSubImage()
/external/angle/src/libANGLE/renderer/gl/
DTextureGL.cpp383 ANGLE_CHECK_GL_MATH(contextGL, glFormat.computeDepthPitch(area.height, unpack.imageHeight, in setSubImageRowByRowWorkaround()
442 ANGLE_CHECK_GL_MATH(contextGL, glFormat.computeDepthPitch(area.height, unpack.imageHeight, in setSubImagePaddingWorkaround()
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_helpers.cpp2858 formatInfo.computeDepthPitch(glExtents.height, unpack.imageHeight, in CalculateBufferInfo()