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Searched refs:convertIndexBufferGPU (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
DVertexArrayMtl.h81 angle::Result convertIndexBufferGPU(const gl::Context *glContext,
DVertexArrayMtl.mm531 convertIndexBufferGPU(glContext, indexType, idxBuffer, offset, indexCount, conversion));
539 angle::Result VertexArrayMtl::convertIndexBufferGPU(const gl::Context *glContext,
/external/angle/src/libANGLE/renderer/vulkan/
DVertexArrayVk.h97 angle::Result convertIndexBufferGPU(ContextVk *contextVk,
DVertexArrayVk.cpp167 angle::Result VertexArrayVk::convertIndexBufferGPU(ContextVk *contextVk, in convertIndexBufferGPU() function in rx::VertexArrayVk
DContextVk.cpp1021 ANGLE_TRY(mVertexArray->convertIndexBufferGPU(this, bufferVk, indices)); in setupIndexedDraw()