/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Texture.h | 163 …virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset,… 222 …void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x… 294 …void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x… 357 …void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x…
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D | Texture.cpp | 654 void Texture2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffse… in copySubImage() function in es2::Texture2D 1340 void TextureCubeMap::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint z… in copySubImage() function in es2::TextureCubeMap 1676 void Texture3D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffse… in copySubImage() function in es2::Texture3D
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D | libGLESv2.cpp | 1076 texture->copySubImage(target, level, xoffset, yoffset, 0, x, y, width, height, source); in CopyTexSubImage2D() 5860 texture->copySubImage(target, level, xoffset, yoffset, zoffset, x, y, width, height, source); in CopyTexSubImage3DOES()
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D | libGLESv3.cpp | 504 texture->copySubImage(target, level, xoffset, yoffset, zoffset, x, y, width, height, source); in CopyTexSubImage3D()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Texture.h | 94 …virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint… 143 …void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsi…
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D | Texture.cpp | 531 void Texture2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLi… in copySubImage() function in es1::Texture2D
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D | libGLES_CM.cpp | 1000 texture->copySubImage(target, level, xoffset, yoffset, x, y, width, height, framebuffer); in CopyTexSubImage2D()
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/external/angle/src/libANGLE/renderer/ |
D | TextureImpl_mock.h | 65 MOCK_METHOD5(copySubImage,
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D | TextureImpl.h | 90 virtual angle::Result copySubImage(const gl::Context *context,
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/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureD3D.h | 263 angle::Result copySubImage(const gl::Context *context, 395 angle::Result copySubImage(const gl::Context *context, 528 angle::Result copySubImage(const gl::Context *context, 658 angle::Result copySubImage(const gl::Context *context, 786 angle::Result copySubImage(const gl::Context *context,
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D | TextureD3D.cpp | 1066 angle::Result TextureD3D_2D::copySubImage(const gl::Context *context, in copySubImage() function in rx::TextureD3D_2D 1821 angle::Result TextureD3D_Cube::copySubImage(const gl::Context *context, in copySubImage() function in rx::TextureD3D_Cube 2540 angle::Result TextureD3D_3D::copySubImage(const gl::Context *context, in copySubImage() function in rx::TextureD3D_3D 3236 angle::Result TextureD3D_2DArray::copySubImage(const gl::Context *context, in copySubImage() function in rx::TextureD3D_2DArray 3869 angle::Result TextureD3DImmutableBase::copySubImage(const gl::Context *context, in copySubImage() function in rx::TextureD3DImmutableBase
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/external/angle/src/libANGLE/renderer/null/ |
D | TextureNULL.h | 62 angle::Result copySubImage(const gl::Context *context,
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D | TextureNULL.cpp | 79 angle::Result TextureNULL::copySubImage(const gl::Context *context, in copySubImage() function in rx::TextureNULL
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/external/angle/src/libANGLE/renderer/metal/ |
D | TextureMtl.h | 69 angle::Result copySubImage(const gl::Context *context,
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D | TextureMtl.mm | 567 angle::Result TextureMtl::copySubImage(const gl::Context *context,
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/external/angle/src/libANGLE/renderer/gl/ |
D | TextureGL.h | 108 angle::Result copySubImage(const gl::Context *context,
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D | TextureGL.cpp | 743 angle::Result TextureGL::copySubImage(const gl::Context *context, in copySubImage() function in rx::TextureGL
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | TextureVk.h | 78 angle::Result copySubImage(const gl::Context *context,
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D | TextureVk.cpp | 321 angle::Result TextureVk::copySubImage(const gl::Context *context, in copySubImage() function in rx::TextureVk
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/external/angle/src/libANGLE/ |
D | Texture.cpp | 1198 ANGLE_TRY(mTexture->copySubImage(context, index, Offset(), sourceArea, source)); in copyImage() 1216 angle::Result Texture::copySubImage(Context *context, in copySubImage() function in gl::Texture 1247 ANGLE_TRY(mTexture->copySubImage(context, index, destOffset, sourceArea, source)); in copySubImage()
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D | Texture.h | 390 angle::Result copySubImage(Context *context,
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D | Context.cpp | 3799 ANGLE_CONTEXT_TRY(texture->copySubImage(this, index, destOffset, sourceArea, framebuffer)); in copyTexSubImage2D() 3826 ANGLE_CONTEXT_TRY(texture->copySubImage(this, index, destOffset, sourceArea, framebuffer)); in copyTexSubImage3D()
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