Home
last modified time | relevance | path

Searched refs:coverageSampleCount (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp172 uint32_t coverageSampleCount, in ApplySampleCoverage() argument
182 uint32_t coverageMask = coverageSampleCount >= (maskBitOffset + 32) in ApplySampleCoverage()
184 : (1u << (coverageSampleCount - maskBitOffset)) - 1; in ApplySampleCoverage()
2532 uint32_t coverageSampleCount = GetCoverageSampleCount(glState, mDrawFramebuffer); in updateSampleMask() local
2540 ApplySampleCoverage(glState, coverageSampleCount, maskNumber, &mask); in updateSampleMask()