Searched refs:create_tes_state (Results 1 – 21 of 21) sorted by relevance
191 llvmpipe->pipe.create_tes_state = llvmpipe_create_tes_state; in llvmpipe_init_tess_funcs()
96 shader = pipe->create_tes_state(pipe, &state); in st_nir_finish_builtin_shader()
1776 v->driver_shader = pipe->create_tes_state(pipe, &state); in st_get_common_variant()
216 svga->pipe.create_tes_state = svga_create_tes_state; in svga_init_ts_functions()
123 return svga->pipe.create_tes_state(&svga->pipe, state); in create_shader()
277 ctx->create_tes_state = noop_create_shader_state; in noop_init_state_functions()
328 pctx->create_tes_state = ir3_shader_state_create; in ir3_prog_init()
323 void * (*create_tes_state)(struct pipe_context *, member
373 return context->gpu->create_tes_state(context->gpu, cso); in tegra_create_tes_state()1292 context->base.create_tes_state = tegra_create_tes_state; in tegra_screen_context_create()
870 CTX_INIT(create_tes_state); in dd_context_create()
732 …pipeline->shader_cso[PIPE_SHADER_TESS_EVAL] = device->queue.ctx->create_tes_state(device->queue.ct… in lvp_pipeline_compile()
1134 pctx->create_tes_state = fd6_shader_state_create; in fd6_prog_init()
1498 vctx->base.create_tes_state = virgl_create_tes_state; in virgl_context_create()
1963 TR_CTX_INIT(create_tes_state); in trace_context_create()
1441 pipe->create_tes_state = nvc0_tep_state_create; in nvc0_init_state_functions()
2186 pipe->create_tes_state = swr_create_tes_state; in swr_state_init()
2154 return pipe->create_tes_state(pipe, &state); in ureg_create_shader()
2618 ctx->create_tes_state = iris_create_tes_state; in iris_init_program_functions()
2829 CTX_INIT(create_tes_state); in threaded_context_create()
3343 rctx->b.b.create_tes_state = r600_create_tes_state; in r600_init_common_state_functions()
4144 sctx->b.create_tes_state = si_create_shader; in si_init_shader_functions()