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Searched refs:cubeMapFaceIndex (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libANGLE/
DImageIndex.h37 GLint cubeMapFaceIndex() const;
DImageIndex.cpp145 GLint ImageIndex::cubeMapFaceIndex() const in cubeMapFaceIndex() function in gl::ImageIndex
/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.cpp1655 return mImageArray[index.cubeMapFaceIndex()][index.getLevelIndex()].get(); in getImage()
1703 ANGLE_TRY(redefineImage(context, index.cubeMapFaceIndex(), index.getLevelIndex(), in setImage()
1735 ANGLE_TRY(redefineImage(context, index.cubeMapFaceIndex(), index.getLevelIndex(), in setCompressedImage()
1761 GLint faceIndex = index.cubeMapFaceIndex(); in copyImage()
1836 GLint faceIndex = index.cubeMapFaceIndex(); in copySubImage()
1876 GLint faceIndex = index.cubeMapFaceIndex(); in copyTexture()
1934 GLint faceIndex = index.cubeMapFaceIndex(); in copySubTexture()
2084 ANGLE_TRY(updateStorageFaceLevel(context, index.cubeMapFaceIndex(), index.getLevelIndex())); in getRenderTarget()
2245 return isFaceLevelComplete(index.cubeMapFaceIndex(), index.getLevelIndex()); in isImageComplete()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.cpp2059 UINT arraySlice = index.cubeMapFaceIndex(); in getSubresourceIndex()
2177 const GLint layerTarget = index.cubeMapFaceIndex(); in associateImage()
2195 const GLint layerTarget = index.cubeMapFaceIndex(); in verifyAssociatedImageValid()
2208 const GLint layerTarget = index.cubeMapFaceIndex(); in disassociateImage()
2223 const GLint layerTarget = index.cubeMapFaceIndex(); in releaseAssociatedImage()
2323 srvDesc.Texture2DArray.FirstArraySlice = index.cubeMapFaceIndex(); in createRenderTargetSRV()
2346 const int faceIndex = index.cubeMapFaceIndex(); in getRenderTarget()
/external/angle/src/libANGLE/renderer/metal/
Dmtl_utils.mm73 index.hasLayer() ? index.cubeMapFaceIndex() : 0,
DTextureMtl.mm93 return index.cubeMapFaceIndex();
806 *rtOut = &mLayeredRenderTargets[imageIndex.cubeMapFaceIndex()];
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DTextureStorage9.cpp445 const size_t renderTargetIndex = index.cubeMapFaceIndex(); in getRenderTarget()
/external/angle/src/libANGLE/renderer/vulkan/
DTextureVk.cpp87 *layerIndex = index.cubeMapFaceIndex(); in GetRenderTargetLayerCountAndIndex()