Searched refs:currentReadSurface (Results 1 – 2 of 2) sorted by relevance
180 EGLSurface currentReadSurface = eglGetCurrentSurface(EGL_READ); in Initialize() local182 EXPECT_EQ(surface, currentReadSurface); in Initialize()208 EGLSurface currentReadSurface = eglGetCurrentSurface(EGL_READ); in Uninitialize() local210 EXPECT_EQ(EGL_NO_SURFACE, currentReadSurface); in Uninitialize()
1195 Surface *currentReadSurface = thread->getCurrentReadSurface(); in destroyContext() local1226 ANGLE_TRY(makeCurrent(thread, currentDrawSurface, currentReadSurface, currentContext)); in destroyContext()