Searched refs:depthRangeArrayv (Results 1 – 16 of 16) sorted by relevance
/external/angle/src/libANGLE/ |
D | Context_gl_4_1_autogen.h | 14 void depthRangeArrayv(GLuint first, GLsizei count, const GLdouble *v); \
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D | Context_gl.cpp | 2413 void Context::depthRangeArrayv(GLuint first, GLsizei count, const GLdouble *v) in depthRangeArrayv() function in gl::Context
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/external/deqp/external/openglcts/modules/common/ |
D | glcViewportArrayTests.hpp | 233 m_gl.depthRangeArrayv(first, count, v); in depthRangeArray()
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 161 glDepthRangeArrayvFunc depthRangeArrayv; variable
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D | glwInitGL42.inl | 85 gl->depthRangeArrayv = (glDepthRangeArrayvFunc) loader->get("glDepthRangeArrayv");
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D | glwInitGL41.inl | 84 gl->depthRangeArrayv = (glDepthRangeArrayvFunc) loader->get("glDepthRangeArrayv");
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D | glwInitGL43.inl | 92 gl->depthRangeArrayv = (glDepthRangeArrayvFunc) loader->get("glDepthRangeArrayv");
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D | glwInitGL44.inl | 101 gl->depthRangeArrayv = (glDepthRangeArrayvFunc) loader->get("glDepthRangeArrayv");
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D | glwInitGL45.inl | 127 gl->depthRangeArrayv = (glDepthRangeArrayvFunc) loader->get("glDepthRangeArrayv");
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D | glwInitGL46.inl | 127 gl->depthRangeArrayv = (glDepthRangeArrayvFunc) loader->get("glDepthRangeArrayv");
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D | glwImpl.inl | 1252 gl->depthRangeArrayv(first, count, v);
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 481 ASSIGN("glDepthRangeArrayv", depthRangeArrayv); in initProcsDesktopGL() 1592 ASSIGN("glDepthRangeArrayv", depthRangeArrayv); in initProcsDesktopGL() 3249 depthRangeArrayv = &glDepthRangeArrayvNULL; in initProcsDesktopGLNULL() 4358 depthRangeArrayv = &glDepthRangeArrayvNULL; in initProcsDesktopGLNULL()
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D | DispatchTableGL_autogen.h | 461 PFNGLDEPTHRANGEARRAYVPROC depthRangeArrayv = nullptr; variable
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 161 gl->depthRangeArrayv = glDepthRangeArrayv;
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/external/angle/src/libGL/ |
D | entry_points_gl_4_1_autogen.cpp | 156 context->depthRangeArrayv(first, count, v); in DepthRangeArrayv()
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 1117 m_gl.depthRangeArrayv(first, count, v);
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