/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_caps_utils.h | 42 const GLenum *depthStencilFormats, 48 const GLenum (&depthStencilFormats)[DepthStencilFormatCount], in GenerateConfigs() 51 return GenerateConfigs(colorFormats, ColorFormatCount, depthStencilFormats, in GenerateConfigs()
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D | vk_caps_utils.cpp | 655 const GLenum *depthStencilFormats, in GenerateConfigs() argument 696 gl::GetSizedInternalFormatInfo(depthStencilFormats[depthStencilFormatIdx]); in GenerateConfigs() 697 ASSERT(depthStencilFormats[depthStencilFormatIdx] == GL_NONE || in GenerateConfigs() 702 if (depthStencilFormats[depthStencilFormatIdx] == GL_NONE) in GenerateConfigs()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureSpecificationTests.cpp | 836 } depthStencilFormats[] = in init() local 922 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init() 927 …ayDepthCase(m_context, (std::string(depthStencilFormats[ndx].name) + "_cube_array").c_str(), "", d… in init() 936 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init() 941 …hBufferCase(m_context, (std::string(depthStencilFormats[ndx].name) + "_cube_array").c_str(), "", d… in init() 1027 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init() 1032 …ayDepthCase(m_context, (std::string(depthStencilFormats[ndx].name) + "_cube_array").c_str(), "", d… in init() 1058 for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); formatNdx++) in init() 1060 const char* fmtName = depthStencilFormats[formatNdx].name; in init() 1061 deUint32 internalFormat = depthStencilFormats[formatNdx].internalFormat; in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboRenderTest.cpp | 1527 } depthStencilFormats[] = in init() local 1542 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); fmtNdx++) in init() 1548 if (!depthStencilFormats[fmtNdx].stencil) in init() 1551 …UFFER_BIT|GL_STENCIL_BUFFER_BIT, colorType, colorFmt, stencilType, depthStencilFormats[fmtNdx].for… in init() 1603 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); fmtNdx++) in init() 1607 bool depth = depthStencilFormats[fmtNdx].depth; in init() 1608 bool stencil = depthStencilFormats[fmtNdx].stencil; in init() 1616 …TENCIL_BUFFER_BIT : 0), colorType, colorFmt, objectTypes[typeNdx], depthStencilFormats[fmtNdx].for… in init() 1638 …for (int depthStencilFmtNdx = 0; depthStencilFmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); dep… in init() 1641 bool depth = depthStencilFormats[depthStencilFmtNdx].depth; in init() [all …]
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D | es3fFboMultisampleTests.cpp | 382 static const deUint32 depthStencilFormats[] = in init() local 405 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); fmtNdx++) in init() 406 …cFboMultisampleCase(m_context, getFormatName(depthStencilFormats[fmtNdx]), "", GL_RGBA8, depthSten… in init()
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D | es3fTextureSpecificationTests.cpp | 3458 } depthStencilFormats[] = in init() local 3662 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init() 3667 …oup->addChild(new TexImage2DDepthCase(m_context, depthStencilFormats[ndx].name, "", depthStencilFo… in init() 3676 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init() 3681 …ddChild(new TexImage2DDepthBufferCase(m_context, depthStencilFormats[ndx].name, "", depthStencilFo… in init() 3912 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init() 3917 …->addChild(new TexSubImage2DDepthCase(m_context, depthStencilFormats[ndx].name, "", depthStencilFo… in init() 4104 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init() 4110 …rayDepthCase(m_context, (std::string(depthStencilFormats[ndx].name) + "_2d_array").c_str(), "", de… in init() 4119 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init() [all …]
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D | es3fFboInvalidateTests.cpp | 1480 static const deUint32 depthStencilFormats[] = in init() local 1495 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init() 1496 …dateSubFboRenderCase(m_context, getFormatName(depthStencilFormats[ndx]), "", GL_RGBA8, depthStenci… in init()
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D | es3fFramebufferBlitTests.cpp | 921 static const deUint32 depthStencilFormats[] = in init() local 1045 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); fmtNdx++) in init() 1047 deUint32 format = depthStencilFormats[fmtNdx]; in init()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineDepthTests.cpp | 976 …const VkFormat depthStencilFormats[] = { VK_FORMAT_D24_UNORM_S8_UINT, VK_FORMAT_D32_SFLOAT_S8_UINT… in createDepthTests() local 988 …std::vector<VkFormat>(depthStencilFormats, depthStencilFormats + DE_LENGTH_OF_ARRAY(depthStencilFo… in createDepthTests()
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/external/swiftshader/src/OpenGL/libEGL/ |
D | Display.cpp | 169 const sw::Format depthStencilFormats[] = in initialize() local 190 for(sw::Format depthStencilFormat : depthStencilFormats) in initialize()
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