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Searched refs:depths (Results 1 – 25 of 42) sorted by relevance

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/external/deqp/framework/common/
DtcuTexCompareVerifier.cpp194 const Vec2& depths, in isLinearCompareValid() argument
202 const float d0 = depths[0]; in isLinearCompareValid()
203 const float d1 = depths[1]; in isLinearCompareValid()
259 const Vec4& depths, in isBilinearAnyCompareValid() argument
266 const float d0 = depths[0]; in isBilinearAnyCompareValid()
267 const float d1 = depths[1]; in isBilinearAnyCompareValid()
268 const float d2 = depths[2]; in isBilinearAnyCompareValid()
269 const float d3 = depths[3]; in isBilinearAnyCompareValid()
289 const Vec4& depths, in isBilinearPCFCompareValid() argument
300 const float d0 = depths[0]; in isBilinearPCFCompareValid()
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/external/antlr/tool/src/main/java/org/antlr/tool/
DGrammarReport.java130 List<Integer> depths = new ArrayList<Integer>(); in getReportData() local
176 depths.add( maxk ); in getReportData()
192 data.numberOfFixedKDecisions = depths.size(); in getReportData()
193 data.mink = Stats.min(depths); in getReportData()
194 data.maxk = Stats.max(depths); in getReportData()
195 data.avgk = Stats.avg(depths); in getReportData()
/external/perfetto/ui/src/tracks/async_slices/
Dcontroller.ts108 depths: new Uint16Array(numRows),
127 slices.depths[row] = +cols[2].longValues![row];
Dcommon.ts29 depths: Uint16Array; property
/external/brotli/c/enc/
Dbrotli_bit_stream.c257 static void StoreSimpleHuffmanTree(const uint8_t* depths, in StoreSimpleHuffmanTree() argument
272 if (depths[symbols[j]] < depths[symbols[i]]) { in StoreSimpleHuffmanTree()
292 BrotliWriteBits(1, depths[symbols[0]] == 1 ? 1 : 0, storage_ix, storage); in StoreSimpleHuffmanTree()
298 void BrotliStoreHuffmanTree(const uint8_t* depths, size_t num, in BrotliStoreHuffmanTree() argument
316 BrotliWriteHuffmanTree(depths, num, &huffman_tree_size, huffman_tree, in BrotliStoreHuffmanTree()
707 uint8_t depths[BROTLI_MAX_CONTEXT_MAP_SYMBOLS]; in EncodeContextMap() local
734 tree, depths, bits, storage_ix, storage); in EncodeContextMap()
738 BrotliWriteBits(depths[rle_symbol], bits[rle_symbol], storage_ix, storage); in EncodeContextMap()
816 uint8_t depths[BROTLI_MAX_CONTEXT_MAP_SYMBOLS]; in StoreTrivialContextMap() local
829 tree, depths, bits, storage_ix, storage); in StoreTrivialContextMap()
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Dcompress_fragment.c75 uint8_t depths[256], in BuildAndStoreLiteralPrefixCode()
113 depths, bits, storage_ix, storage); in BuildAndStoreLiteralPrefixCode()
118 if (histogram[i]) literal_ratio += histogram[i] * depths[i]; in BuildAndStoreLiteralPrefixCode()
373 const uint8_t* data, size_t len, const uint8_t* depths) { in ShouldMergeBlock() argument
384 r -= (double)histo[i] * (depths[i] + FastLog2(histo[i])); in ShouldMergeBlock()
Dbrotli_bit_stream.h34 BROTLI_INTERNAL void BrotliStoreHuffmanTree(const uint8_t* depths, size_t num,
/external/perfetto/ui/src/tracks/chrome_slices/
Dcontroller.ts123 depths: new Uint16Array(totalSlices),
175 data.depths[outIndex] = depth;
Dcommon.ts31 depths: Uint16Array; property
Dfrontend.ts84 const depth = data.depths[i];
191 if (tStart <= t && t <= tEnd && depth === data.depths[i]) {
/external/u-boot/doc/
DREADME.scrapyard7 in the imperishable depths of the git history. Please use the tools
/external/mesa3d/src/glx/apple/
DTODO6 Test GLXPixmap support with various pixmap depths.
/external/tensorflow/tensorflow/python/keras/
Dmodels.py269 depths = [depth for depth in model._nodes_by_depth.keys() if depth < 0]
270 depths.sort(reverse=True) # Order topologically from inputs to outputs.
271 for depth in depths:
/external/tensorflow/tensorflow/python/ops/structured/
Dstructured_tensor.py763 depths = [_pyval_empty_list_depth(v) for v in pyval]
764 if any(depth is None for depth in depths):
767 return max(depths) + 1
/external/angle/src/compiler/translator/
DCompiler.cpp1221 std::vector<int> depths(mCallDag.size()); in checkCallDepth() local
1230 depth = std::max(depth, depths[calleeIndex] + 1); in checkCallDepth()
1233 depths[i] = depth; in checkCallDepth()
1255 if (depths[calleeIndex] == currentDepth - 1) in checkCallDepth()
/external/gemmlowp/doc/
Dless-than-8-bit.md91 as specified in [low-precision.md](low-precision.md). With lower bit depths,
100 data to less-than-8-bit depths by scaling them, thus shrinking the range of the
276 Thus, for fixed input values and bit depths, we expect that probabilistic
277 rounding will give more accurate results for large enough GEMM depths, while
278 rounding-to-nearest will be more accurate for smaller GEMM depths.
/external/gemmlowp/meta/
DREADME44 possible depths the leftover values (up to 7 elements) needed to be handled.
/external/deqp/external/openglcts/modules/gl/
Dgl4cCopyImageTests.cpp3102 GLuint depths[FUNCTIONAL_TEST_N_LEVELS]; in prepareDstPxls() local
3104 …lateDimmensions(desc.m_target, desc.m_level, desc.m_width, desc.m_height, widths, heights, depths); in prepareDstPxls()
3110 const GLuint req_memory_for_level = req_memory_per_layer * depths[i]; in prepareDstPxls()
3125 const GLuint n_layers = depths[i]; in prepareDstPxls()
3162 GLuint depths[FUNCTIONAL_TEST_N_LEVELS]; in prepareSrcPxls() local
3164 …lateDimmensions(desc.m_target, desc.m_level, desc.m_width, desc.m_height, widths, heights, depths); in prepareSrcPxls()
3170 const GLuint req_memory_for_level = req_memory_per_layer * depths[i]; in prepareSrcPxls()
3184 const GLuint n_layers = depths[lvl]; in prepareSrcPxls()
3412 GLuint depths[FUNCTIONAL_TEST_N_LEVELS]; in prepareTexture() local
3414 …lateDimmensions(desc.m_target, desc.m_level, desc.m_width, desc.m_height, widths, heights, depths); in prepareTexture()
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/external/protobuf/objectivec/Tests/
Dunittest_objc.proto47 // extensions at various depths.
52 // Recursive message to for testing autocreators at different depths.
83 // depths.
/external/antlr/runtime/ActionScript/project/src/org/antlr/runtime/
DIntStream.as84 * you have to release resources for depths 2..5.
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/AArch64/
Dmachine-combiner.ll3 ; Incremental updates of the instruction depths should be enough for this test
/external/libpng/
Dlibpng-manual.txt1276 (bit depths 1, 2, 4, 8, 16)
1278 (bit depths 8, 16)
1280 (bit depths 1, 2, 4, 8)
1708 certain color types and bit depths.
1742 grayscale images with bit depths of 2 or 4 or if there is a multiple-image
1859 PNG files pack pixels of bit depths 1, 2, and 4 into bytes as small as
1867 PNG files have possible bit depths of 1, 2, 4, 8, and 16. All pixels
2975 (bit depths 1, 2, 4, 8, 16)
2977 (bit depths 8, 16)
2979 (bit depths 1, 2, 4, 8)
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/external/mesa3d/docs/drivers/freedreno/
Dir3-notes.rst414 TODO: we should probably calculate both hard and soft depths (?) to
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/X86/
Dmachine-combiner.ll4 ; Incremental updates of the instruction depths should be enough for this test
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Support/
Dregengine.inc583 case OBACK_: /* the vilest depths */

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