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/external/angle/src/libANGLE/
DTexture.cpp512 for (size_t descIndex = baseLevel; descIndex < mImageDescs.size();) in getEnabledLevelCount() local
514 if (!mImageDescs[descIndex].size.empty()) in getEnabledLevelCount()
518 descIndex = (mType == TextureType::CubeMap) ? descIndex + 6 : descIndex + 1; in getEnabledLevelCount()
560 size_t descIndex = GetImageDescIndex(target, level); in getImageDesc() local
561 ASSERT(descIndex < mImageDescs.size()); in getImageDesc()
562 return mImageDescs[descIndex]; in getImageDesc()
567 size_t descIndex = GetImageDescIndex(target, level); in setImageDesc() local
568 ASSERT(descIndex < mImageDescs.size()); in setImageDesc()
569 mImageDescs[descIndex] = desc; in setImageDesc()
639 for (size_t descIndex = 0; descIndex < mImageDescs.size(); descIndex++) in clearImageDescs() local
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