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Searched refs:destAreaIn (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DBlitGL.cpp400 const gl::Rectangle &destAreaIn, in blitColorBufferWithShader() argument
411 bool reverseX = sourceAreaIn.isReversedX() != destAreaIn.isReversedX(); in blitColorBufferWithShader()
412 bool reverseY = sourceAreaIn.isReversedY() != destAreaIn.isReversedY(); in blitColorBufferWithShader()
414 gl::Rectangle destArea = destAreaIn.removeReversal(); in blitColorBufferWithShader()
/external/angle/src/libANGLE/renderer/vulkan/
DFramebufferVk.cpp572 const gl::Rectangle &destAreaIn, in blit() argument
595 gl::Rectangle destArea = destAreaIn; in blit()