Searched refs:destAreaIn (Results 1 – 2 of 2) sorted by relevance
400 const gl::Rectangle &destAreaIn, in blitColorBufferWithShader() argument411 bool reverseX = sourceAreaIn.isReversedX() != destAreaIn.isReversedX(); in blitColorBufferWithShader()412 bool reverseY = sourceAreaIn.isReversedY() != destAreaIn.isReversedY(); in blitColorBufferWithShader()414 gl::Rectangle destArea = destAreaIn.removeReversal(); in blitColorBufferWithShader()
572 const gl::Rectangle &destAreaIn, in blit() argument595 gl::Rectangle destArea = destAreaIn; in blit()