/external/angle/src/image_util/ |
D | generatemip.inc | 36 uint8_t *destData, size_t destRowPitch, size_t destDepthPitch) 46 T *dst = GetPixel<T>(destData, 0, y, 0, destRowPitch, destDepthPitch); 56 uint8_t *destData, size_t destRowPitch, size_t destDepthPitch) 66 T *dst = GetPixel<T>(destData, x, 0, 0, destRowPitch, destDepthPitch); 76 uint8_t *destData, size_t destRowPitch, size_t destDepthPitch) 86 T *dst = GetPixel<T>(destData, 0, 0, z, destRowPitch, destDepthPitch); 96 uint8_t *destData, size_t destRowPitch, size_t destDepthPitch) 110 T *dst = GetPixel<T>(destData, x, y, 0, destRowPitch, destDepthPitch); 125 uint8_t *destData, size_t destRowPitch, size_t destDepthPitch) 139 T *dst = GetPixel<T>(destData, 0, y, z, destRowPitch, destDepthPitch); [all …]
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D | generatemip.h | 26 uint8_t *destData,
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/external/clang/test/CodeGen/ |
D | target-builtin-error-3.c | 25 void avx_test( uint16_t *destData, float16 argbF) in avx_test() argument 27 ((half16U*)destData)[0] = convert_half(argbF); in avx_test()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Blit11.cpp | 60 uint8_t *destData) in StretchedBlitNearest_RowByRow() argument 78 uint8_t *destRow = destData + writeRow * destRowPitch + destOffset; in StretchedBlitNearest_RowByRow() 95 uint8_t *destData) in StretchedBlitNearest_PixelByPixel() argument 122 destData + writeRow * destRowPitch + writeColumn * destPixelStride + writeOffset; in StretchedBlitNearest_PixelByPixel() 141 uint8_t *destData) in StretchedBlitNearest() argument 154 destData); in StretchedBlitNearest() 161 destData); in StretchedBlitNearest() 223 uint8_t *destData) in CopyDepthStencil() argument 241 uint8_t *destPixel = destData + row * destRowPitch + column * destPixelStride; in CopyDepthStencil() 272 uint8_t *destData) in BlitD24S8ToD32F() argument [all …]
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D | Image11.cpp | 64 uint8_t *destData = static_cast<uint8_t *>(destMapped.pData); in GenerateMipmap() local 69 srcMapped.RowPitch, srcMapped.DepthPitch, destData, destMapped.RowPitch, in GenerateMipmap() 110 uint8_t *destData = static_cast<uint8_t *>(destMapped.pData) + destOffset.x * destPixelBytes + in CopyImage() local 114 sourceFormat.pixelReadFunction, destData, destMapped.RowPitch, destPixelBytes, in CopyImage()
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D | Blit11.h | 105 uint8_t *destData);
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Image9.cpp | 80 uint8_t *destData = static_cast<uint8_t *>(destLocked.pBits); in GenerateMip() local 82 ASSERT(sourceData && destData); in GenerateMip() 85 sourceLocked.Pitch, 0, destData, destLocked.Pitch, in GenerateMip() 202 uint8_t *destData = static_cast<uint8_t *>(destLocked.pBits) + in CopyImage() local 205 ASSERT(sourceData && destData); in CopyImage() 208 sourceD3DFormatInfo.info().pixelReadFunction, destData, destLocked.Pitch, in CopyImage()
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/external/angle/src/libANGLE/renderer/vulkan/shaders/src/ |
D | BlitResolveStencilNoExport.comp | 62 uint destData[]; 125 destData[gl_GlobalInvocationID.y * params.destPitch + gl_GlobalInvocationID.x] = outStencils;
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D | ConvertVertex.comp | 108 uint destData[]; 347 destData[gl_GlobalInvocationID.x + params.destOffset / 4] = valueAsUint;
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/external/angle/src/libANGLE/renderer/ |
D | renderer_utils.h | 52 uint8_t *destData, 143 uint8_t *destData,
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D | renderer_utils.cpp | 355 uint8_t *destData, in CopyImageCHROMIUM() argument 432 destData + destY * destRowPitch + x * destPixelBytes + z * destDepthPitch; in CopyImageCHROMIUM()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | TextureVk.cpp | 530 uint8_t *destData = nullptr; in copySubTextureImpl() local 533 gl::Extents(sourceArea.width, sourceArea.height, 1), destOffset, &destData)); in copySubTextureImpl() 555 pixelReadFunction, destData, destDataRowPitch, destTextureFormat.pixelBytes, in copySubTextureImpl() 1763 uint8_t *destData = nullptr; in generateMipmapLevelsWithCPU() local 1774 gl::Offset(), &destData)); in generateMipmapLevelsWithCPU() 1779 previousLevelRowPitch, previousLevelDepthPitch, destData, destRowPitch, destDepthPitch); in generateMipmapLevelsWithCPU() 1785 previousLevelData = destData; in generateMipmapLevelsWithCPU()
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/external/angle/src/libANGLE/renderer/vulkan/shaders/gen/ |
D | BlitResolveStencilNoExport.comp.00000003.inc | 162 // uint destData[]; 204 // destData[gl_GlobalInvocationID . y * params . destPitch + gl_GlobalInvocationID . x]= outSte…
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D | BlitResolveStencilNoExport.comp.00000002.inc | 158 // uint destData[]; 200 // destData[gl_GlobalInvocationID . y * params . destPitch + gl_GlobalInvocationID . x]= outSte…
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D | BlitResolveStencilNoExport.comp.00000001.inc | 170 // uint destData[]; 216 // destData[gl_GlobalInvocationID . y * params . destPitch + gl_GlobalInvocationID . x]= outSte…
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D | BlitResolveStencilNoExport.comp.00000000.inc | 165 // uint destData[]; 211 // destData[gl_GlobalInvocationID . y * params . destPitch + gl_GlobalInvocationID . x]= outSte…
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D | ConvertVertex.comp.0000000E.inc | 195 // uint destData[]; 296 // destData[gl_GlobalInvocationID . x + params . destOffset / 4]= valueAsUint;
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D | ConvertVertex.comp.0000000B.inc | 188 // uint destData[]; 288 // destData[gl_GlobalInvocationID . x + params . destOffset / 4]= valueAsUint;
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D | ConvertVertex.comp.00000006.inc | 205 // uint destData[]; 306 // destData[gl_GlobalInvocationID . x + params . destOffset / 4]= valueAsUint;
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D | ConvertVertex.comp.00000003.inc | 205 // uint destData[]; 305 // destData[gl_GlobalInvocationID . x + params . destOffset / 4]= valueAsUint;
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D | ConvertVertex.comp.00000005.inc | 209 // uint destData[]; 311 // destData[gl_GlobalInvocationID . x + params . destOffset / 4]= valueAsUint;
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D | ConvertVertex.comp.00000010.inc | 200 // uint destData[]; 303 // destData[gl_GlobalInvocationID . x + params . destOffset / 4]= valueAsUint;
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D | ConvertVertex.comp.0000000A.inc | 209 // uint destData[]; 316 // destData[gl_GlobalInvocationID . x + params . destOffset / 4]= valueAsUint;
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D | ConvertVertex.comp.00000007.inc | 202 // uint destData[]; 302 // destData[gl_GlobalInvocationID . x + params . destOffset / 4]= valueAsUint;
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/external/angle/src/tests/gl_tests/ |
D | CopyTextureTest.cpp | 90 std::array<GLColor, 256> destData; in testGradientDownsampleUniqueValues() local 91 glReadPixels(0, 0, 256, 1, GL_RGBA, GL_UNSIGNED_BYTE, destData.data()); in testGradientDownsampleUniqueValues() 95 for (size_t i = 0; i < destData.size(); i++) in testGradientDownsampleUniqueValues() 97 GLColor color = destData[i]; in testGradientDownsampleUniqueValues()
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