/external/angle/src/libANGLE/ |
D | VertexArray_unittest.cpp | 29 for (size_t dirtyBit : dirtyBits) in TEST() local 31 const size_t index = VertexArray::GetVertexIndexFromDirtyBit(dirtyBit); in TEST() 32 if (dirtyBit < VertexArray::DIRTY_BIT_ATTRIB_0) in TEST() 36 else if (dirtyBit < VertexArray::DIRTY_BIT_ATTRIB_MAX) in TEST() 38 EXPECT_EQ(dirtyBit - VertexArray::DIRTY_BIT_ATTRIB_0, index); in TEST() 40 else if (dirtyBit < VertexArray::DIRTY_BIT_BINDING_MAX) in TEST() 42 EXPECT_EQ(dirtyBit - VertexArray::DIRTY_BIT_BINDING_0, index); in TEST() 44 else if (dirtyBit < VertexArray::DIRTY_BIT_BUFFER_DATA_MAX) in TEST() 46 EXPECT_EQ(dirtyBit - VertexArray::DIRTY_BIT_BUFFER_DATA_0, index); in TEST()
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D | VertexArray.cpp | 207 size_t VertexArray::GetVertexIndexFromDirtyBit(size_t dirtyBit) in GetVertexIndexFromDirtyBit() argument 211 ASSERT(dirtyBit > DIRTY_BIT_ELEMENT_ARRAY_BUFFER); in GetVertexIndexFromDirtyBit() 212 return (dirtyBit - DIRTY_BIT_ATTRIB_0) % gl::MAX_VERTEX_ATTRIBS; in GetVertexIndexFromDirtyBit() 630 DirtyBitType dirtyBit = getDirtyBitFromIndex(contentsChanged, index); in setDependentDirtyBit() local 631 ASSERT(!mDirtyBitsGuard.valid() || mDirtyBitsGuard.value().test(dirtyBit)); in setDependentDirtyBit() 632 mDirtyBits.set(dirtyBit); in setDependentDirtyBit()
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D | Framebuffer.cpp | 697 bool FramebufferState::updateAttachmentFeedbackLoopAndReturnIfChanged(size_t dirtyBit) in updateAttachmentFeedbackLoopAndReturnIfChanged() argument 702 switch (dirtyBit) in updateAttachmentFeedbackLoopAndReturnIfChanged() 718 ASSERT(dirtyBit <= Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX); in updateAttachmentFeedbackLoopAndReturnIfChanged() 719 previous = mDrawBufferFeedbackLoops.test(dirtyBit); in updateAttachmentFeedbackLoopAndReturnIfChanged() 720 loop = mColorAttachments[dirtyBit].isBoundAsSamplerOrImage(mOwningContextID); in updateAttachmentFeedbackLoopAndReturnIfChanged() 721 mDrawBufferFeedbackLoops[dirtyBit] = loop; in updateAttachmentFeedbackLoopAndReturnIfChanged() 1925 size_t dirtyBit = DIRTY_BIT_COLOR_ATTACHMENT_0 + colorIndex; in setAttachmentImpl() local 1926 updateAttachment(context, &mState.mColorAttachments[colorIndex], dirtyBit, in setAttachmentImpl() 1951 size_t dirtyBit, in updateAttachment() argument 1964 mDirtyBits.set(dirtyBit); in updateAttachment() [all …]
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D | Framebuffer.h | 138 bool updateAttachmentFeedbackLoopAndReturnIfChanged(size_t dirtyBit); 449 size_t dirtyBit,
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D | VertexArray.h | 253 static size_t GetVertexIndexFromDirtyBit(size_t dirtyBit);
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D | Texture.h | 609 void signalDirtyState(size_t dirtyBit);
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D | Texture.cpp | 1033 void Texture::signalDirtyState(size_t dirtyBit) in signalDirtyState() argument 1035 mDirtyBits.set(dirtyBit); in signalDirtyState()
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/external/angle/src/libANGLE/renderer/ |
D | RenderTargetCache.h | 74 for (auto dirtyBit : dirtyBits) in update() local 76 switch (dirtyBit) in update() 94 if (dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX) in update() 97 dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0); in update()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | FramebufferD3D.cpp | 279 for (auto dirtyBit : dirtyBits) in syncState() local 281 if ((dirtyBit >= gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 && in syncState() 282 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX) || in syncState() 283 dirtyBit == gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS) in syncState()
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/external/angle/src/libANGLE/renderer/gl/ |
D | VertexArrayGL.cpp | 646 for (size_t dirtyBit : dirtyAttribBits) in syncDirtyAttrib() local 648 switch (dirtyBit) in syncDirtyAttrib() 682 for (size_t dirtyBit : dirtyBindingBits) in syncDirtyBinding() local 684 switch (dirtyBit) in syncDirtyBinding() 725 for (size_t dirtyBit : dirtyBits) in syncState() local 727 switch (dirtyBit) in syncState()
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D | ProgramGL.cpp | 1134 for (size_t dirtyBit : dirtyBits) in syncState() local 1136 ASSERT(dirtyBit <= gl::Program::DIRTY_BIT_UNIFORM_BLOCK_BINDING_MAX); in syncState() 1137 GLuint binding = static_cast<GLuint>(dirtyBit); in syncState()
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D | FramebufferGL.cpp | 1205 for (auto dirtyBit : dirtyBits) in syncState() local 1207 switch (dirtyBit) in syncState() 1264 if (dirtyBit < Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX) in syncState() 1267 static_cast<size_t>(dirtyBit - Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0); in syncState()
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D | TextureGL.cpp | 1337 for (auto dirtyBit : (dirtyBits | mLocalDirtyBits)) in syncState() 1340 switch (dirtyBit) in syncState()
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/external/angle/src/libANGLE/renderer/metal/ |
D | FrameBufferMtl.mm | 233 for (size_t dirtyBit : dirtyBits) 235 switch (dirtyBit) 257 if (dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX) 260 dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0); 265 ASSERT(dirtyBit >= gl::Framebuffer::DIRTY_BIT_COLOR_BUFFER_CONTENTS_0 && 266 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_BUFFER_CONTENTS_MAX);
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D | VertexArrayMtl.mm | 205 for (size_t dirtyBit : dirtyBits) 207 switch (dirtyBit)
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D | ContextMtl.mm | 522 for (size_t dirtyBit : dirtyBits) 524 switch (dirtyBit)
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | FramebufferVk.cpp | 1054 for (size_t dirtyBit : dirtyBits) in syncState() local 1056 switch (dirtyBit) in syncState() 1096 if (dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX) in syncState() 1099 dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0); in syncState() 1104 ASSERT(dirtyBit >= gl::Framebuffer::DIRTY_BIT_COLOR_BUFFER_CONTENTS_0 && in syncState() 1105 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_BUFFER_CONTENTS_MAX); in syncState() 1107 dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_BUFFER_CONTENTS_0); in syncState()
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D | vk_cache_utils.h | 648 for (size_t dirtyBit : bitsA) in GraphicsPipelineTransitionMatch() local 650 if (rawPtrA[dirtyBit] != rawPtrB[dirtyBit]) in GraphicsPipelineTransitionMatch()
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D | VertexArrayVk.cpp | 448 for (size_t dirtyBit : dirtyBits) in syncState() local 450 switch (dirtyBit) in syncState()
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D | ContextVk.cpp | 962 for (size_t dirtyBit : dirtyBits) in setupDraw() local 964 ASSERT(mGraphicsDirtyBitHandlers[dirtyBit]); in setupDraw() 965 ANGLE_TRY((this->*mGraphicsDirtyBitHandlers[dirtyBit])(context, *commandBufferOut)); in setupDraw() 1172 for (size_t dirtyBit : dirtyBits) in setupDispatch() local 1174 ASSERT(mComputeDirtyBitHandlers[dirtyBit]); in setupDispatch() 1175 ANGLE_TRY((this->*mComputeDirtyBitHandlers[dirtyBit])(context, *commandBufferOut)); in setupDispatch() 2725 size_t dirtyBit = *iter; in syncState() local 2726 switch (dirtyBit) in syncState()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | VertexArray11.cpp | 86 for (size_t dirtyBit : dirtyBits) in syncState() local 88 switch (dirtyBit) in syncState()
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D | StateManager11.cpp | 947 for (size_t dirtyBit : dirtyBits) in syncState() local 949 switch (dirtyBit) in syncState()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | StateManager9.cpp | 122 for (auto dirtyBit : dirtyBits) in syncState() local 124 switch (dirtyBit) in syncState() 343 for (auto dirtyBit : mDirtyBits) in setBlendDepthRasterStates() local 345 switch (dirtyBit) in setBlendDepthRasterStates()
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