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Searched refs:drawIndexedInstanced (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
Dmtl_command_buffer.h230 RenderCommandEncoder &drawIndexedInstanced(MTLPrimitiveType primitiveType,
DContextMtl.mm302 mRenderEncoder.drawIndexedInstanced(MTLPrimitiveTypeTriangle, genIndicesCount,
356 mRenderEncoder.drawIndexedInstanced(mtlType, count, mtlIdxType, idxBuffer, convertedOffset,
1492 mRenderEncoder.drawIndexedInstanced(MTLPrimitiveTypeLine, 2, MTLIndexTypeUInt32,
Dmtl_command_buffer.mm714 RenderCommandEncoder &RenderCommandEncoder::drawIndexedInstanced(MTLPrimitiveType primitiveType,
/external/angle/src/libANGLE/renderer/vulkan/
DSecondaryCommandBuffer.h541 void drawIndexedInstanced(uint32_t indexCount, uint32_t instanceCount);
1053 ANGLE_INLINE void SecondaryCommandBuffer::drawIndexedInstanced(uint32_t indexCount, in drawIndexedInstanced() function
Dvk_wrapper.h281 void drawIndexedInstanced(uint32_t indexCount, uint32_t instanceCount);
1037 ANGLE_INLINE void CommandBuffer::drawIndexedInstanced(uint32_t indexCount, uint32_t instanceCount)
DContextVk.cpp1946 commandBuffer->drawIndexedInstanced(numIndices, instances); in drawArraysInstanced()
2052 commandBuffer->drawIndexedInstanced(count, instances); in drawElementsInstanced()