Searched refs:drawIndexedInstanced (Results 1 – 6 of 6) sorted by relevance
/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_command_buffer.h | 230 RenderCommandEncoder &drawIndexedInstanced(MTLPrimitiveType primitiveType,
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D | ContextMtl.mm | 302 mRenderEncoder.drawIndexedInstanced(MTLPrimitiveTypeTriangle, genIndicesCount, 356 mRenderEncoder.drawIndexedInstanced(mtlType, count, mtlIdxType, idxBuffer, convertedOffset, 1492 mRenderEncoder.drawIndexedInstanced(MTLPrimitiveTypeLine, 2, MTLIndexTypeUInt32,
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D | mtl_command_buffer.mm | 714 RenderCommandEncoder &RenderCommandEncoder::drawIndexedInstanced(MTLPrimitiveType primitiveType,
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | SecondaryCommandBuffer.h | 541 void drawIndexedInstanced(uint32_t indexCount, uint32_t instanceCount); 1053 ANGLE_INLINE void SecondaryCommandBuffer::drawIndexedInstanced(uint32_t indexCount, in drawIndexedInstanced() function
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D | vk_wrapper.h | 281 void drawIndexedInstanced(uint32_t indexCount, uint32_t instanceCount); 1037 ANGLE_INLINE void CommandBuffer::drawIndexedInstanced(uint32_t indexCount, uint32_t instanceCount)
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D | ContextVk.cpp | 1946 commandBuffer->drawIndexedInstanced(numIndices, instances); in drawArraysInstanced() 2052 commandBuffer->drawIndexedInstanced(count, instances); in drawElementsInstanced()
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