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/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_compositor_cs.c649 struct cs_viewport *drawn, in set_viewport() argument
654 assert(s && drawn); in set_viewport()
665 *ptr_float++ = drawn->scale_x; in set_viewport()
666 *ptr_float++ = drawn->scale_y; in set_viewport()
669 *ptr_int++ = drawn->area.x0; in set_viewport()
670 *ptr_int++ = drawn->area.y0; in set_viewport()
671 *ptr_int++ = drawn->area.x1; in set_viewport()
672 *ptr_int++ = drawn->area.y1; in set_viewport()
673 *ptr_int++ = drawn->translate_x; in set_viewport()
674 *ptr_int++ = drawn->translate_y; in set_viewport()
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Dvl_compositor_gfx.c630 struct u_rect drawn = calc_drawn_area(s, layer); in gen_vertex_data() local
632 dirty->x0 >= drawn.x0 && in gen_vertex_data()
633 dirty->y0 >= drawn.y0 && in gen_vertex_data()
634 dirty->x1 <= drawn.x1 && in gen_vertex_data()
635 dirty->y1 <= drawn.y1) { in gen_vertex_data()
675 struct u_rect drawn = calc_drawn_area(s, layer); in draw_layers() local
676 dirty->x0 = MIN2(drawn.x0, dirty->x0); in draw_layers()
677 dirty->y0 = MIN2(drawn.y0, dirty->y0); in draw_layers()
678 dirty->x1 = MAX2(drawn.x1, dirty->x1); in draw_layers()
679 dirty->y1 = MAX2(drawn.y1, dirty->y1); in draw_layers()
/external/skqp/site/user/api/
Dindex.md44 has two components: the primitive being drawn (`SkRect`, `SkPath`, etc.)
52 this case) is drawn: what color it is, if it is filled or stroked, how
53 it should blend with what was previously drawn.
56 pixels being drawn, and it maintains a stack of matrices and
60 on the canvas the rectangle will be drawn, but all other stylistic
Dskpaint_overview.md51 Now, anything drawn with that paint will be drawn with the gradient
67 colorized and drawn (e.g. blur)
173 * SkPath1DPathEffect: create dash-like effects by replicating the specified path along the drawn
/external/skia/site/user/api/
Dindex.md39 has two components: the primitive being drawn (`SkRect`, `SkPath`, etc.)
47 this case) is drawn: what color it is, if it is filled or stroked, how
48 it should blend with what was previously drawn.
51 pixels being drawn, and it maintains a stack of matrices and
55 on the canvas the rectangle will be drawn, but all other stylistic
Dskpaint_overview.md51 Now, anything drawn with that paint will be drawn with the gradient
67 colorized and drawn (e.g. blur)
173 * SkPath1DPathEffect: create dash-like effects by replicating the specified path along the drawn
/external/deqp/doc/testspecs/GLES31/
Dfunctional.separate_shader.txt50 resulting image is compared to a reference image drawn with the program
55 program. After this, glUniform is called and a triangle is drawn. The
68 single-shader program. A triangle is drawn with the pipeline and the
69 result is compared to a triangle drawn with an equivalent monolithic
88 diagonal stripes in the drawn triangle.
Dfunctional.tessellation.txt89 verifies that the primitive is drawn iff the glFrontFace value matches the
90 winding mode specified in the TES. The patterns drawn are simple and verified by
95 TES. For the gl_PrimitiveID cases, multiple primitives are drawn and one of
96 them, with gl_PrimitiveID matching a specific value, is drawn with a differing
97 color; for the gl_PatchVerticesIn cases, just one primitive is drawn and the
148 drawn, and only there.
/external/deqp/doc/testspecs/GLES3/
Dstress.occlusion_query.txt25 + Uses primitives drawn with GL_TRIANGLES
35 specified number of occluding triangles are drawn. Then the occlusion
36 query is started, specified number of target triangles are drawn and the
Dfunctional.occlusion_query.txt39 of occluders are drawn on screen. Occluders can be areas around scissor
41 target primitives are drawn in red. If any target is visible, i.e. red
Dfunctional.instanced.txt37 For each instance a rectangle-shaped grid of triangles is drawn. Instanced
39 chosen such that the rectangles are drawn next to each other.
/external/deqp-deps/amber/tests/cases/
Ddraw_triangle_list_with_depth.vkscript84 # Note that the rectangle drawn by the last command fully contains
85 # the one drawn by the former command. However, the rectangle drawn
/external/skqp/docs/
DSkTextBlob_Reference.bmh98 Text_Intercepts describe the intersection of drawn text Glyphs with a pair
155 #Param text character code points or Glyphs drawn ##
191 #Param string character code points or Glyphs drawn ##
280 When drawn, "Hacker" uses the spacing computed for "World!".
DSkPath_Overview.bmh51 Path is drawn filled, then stroked, then stroked and filled.
120 Path is drawn stroked, with an open Contour and a closed Contour.
142 Even if Contour length is zero, stroked Lines are drawn if Paint_Stroke_Cap
/external/skia/site/dev/design/
Dpdftheory.md45 SkDevice can be set on an SkCanvas and drawn to. Once drawing to
238 PDF has a number of parameters that affect how things are drawn. The
336 stream, but can be transformed and drawn on an existing page. This is
348 drawn as a single operation onto the base layer, we can assume that
443 with an emulated xfer mode, what's already drawn to the device is
444 called the destination or Dst, and what's about to be drawn is the
447 of drawn objects, the shape is the same as where alpha is not
472 was just drawn into another form x-object, and then uses the Src form
484 SrcMode is clear plus Src being drawn afterward. DstMode simply omits
490 Dst (or not). SrcIn is SrcMode with Src drawn with Dst as a
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/external/skqp/site/dev/design/
Dpdftheory.md45 SkDevice can be set on an SkCanvas and drawn to. Once drawing to
238 PDF has a number of parameters that affect how things are drawn. The
336 stream, but can be transformed and drawn on an existing page. This is
348 drawn as a single operation onto the base layer, we can assume that
443 with an emulated xfer mode, what's already drawn to the device is
444 called the destination or Dst, and what's about to be drawn is the
447 of drawn objects, the shape is the same as where alpha is not
472 was just drawn into another form x-object, and then uses the Src form
484 SrcMode is clear plus Src being drawn afterward. DstMode simply omits
490 Dst (or not). SrcIn is SrcMode with Src drawn with Dst as a
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/external/grpc-grpc/doc/
Dcpp-style-guide.md4 The majority of gRPC's C++ requirements are drawn from the [Google C++ style
/external/exoplayer/tree/demos/gl/
DREADME.md7 drawn using an Android canvas, and includes the current frame's presentation
/external/tensorflow/tensorflow/core/api_def/base_api/
Dapi_def_StatelessMultinomial.pbtxt26 contains the drawn class labels with range `[0, num_classes)`.
Dapi_def_Multinomial.pbtxt20 contains the drawn class labels with range `[0, num_classes)`.
/external/mesa3d/docs/
Dviewperf.rst66 The lines drawn in this test appear in a random color. That's because
67 texture mapping is enabled when the lines are drawn, but no texture
149 This causes the object in question to be drawn in a strange orientation
182 pass is drawn with polygon stipple enabled. The second pass is drawn
/external/skia/site/user/modules/
Dpathkit.md27 …<canvas class=patheffect id=canvas1 title="Plain: A drawn star with overlapping solid lines"></can…
28 …<canvas class=patheffect id=canvas2 title="Dash: A drawn star with overlapping dashed lines"></can…
29 …<canvas class=patheffect id=canvas3 title="Trim: A portion of a drawn star with overlapping solid …
30 …<canvas class=patheffect id=canvas4 title="Simplify: A drawn star with non-overlapping solid lines…
31 …<canvas class=patheffect id=canvas5 title="Stroke: A drawn star with non-overlapping solid lines s…
32 <canvas class=patheffect id=canvas6 title="Grow: A drawn star's expanding outline"></canvas>
33 <canvas class=patheffect id=canvas7 title="Shrink: A solid drawn star shrunk down"></canvas>
34 …<canvas class=patheffect id=canvasTransform title="Transform: A drawn star moved and rotated by an…
429 **ccw** - `Boolean`, optional argument specifying if the arc should be drawn
485 **on, off** - `Number`, The number of pixels the dash should be on (drawn) and off (blank). <br>
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/external/skqp/site/user/modules/
Dpathkit.md27 …<canvas class=patheffect id=canvas1 title="Plain: A drawn star with overlapping solid lines"></can…
28 …<canvas class=patheffect id=canvas2 title="Dash: A drawn star with overlapping dashed lines"></can…
29 …<canvas class=patheffect id=canvas3 title="Trim: A portion of a drawn star with overlapping solid …
30 …<canvas class=patheffect id=canvas4 title="Simplify: A drawn star with non-overlapping solid lines…
31 …<canvas class=patheffect id=canvas5 title="Stroke: A drawn star with non-overlapping solid lines s…
32 <canvas class=patheffect id=canvas6 title="Grow: A drawn star's expanding outline"></canvas>
33 <canvas class=patheffect id=canvas7 title="Shrink: A solid drawn star shrunk down"></canvas>
34 …<canvas class=patheffect id=canvasTransform title="Transform: A drawn star moved and rotated by an…
430 **ccw** - `Boolean`, optional argument specifying if the arc should be drawn
486 **on, off** - `Number`, The number of pixels the dash should be on (drawn) and off (blank). <br>
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/external/autotest/client/site_tests/power_Draw/
Dcontrol7 PURPOSE = "Measure how much power is drawn over a given amount of time."
/external/autotest/client/site_tests/suite_HWQual/
Dcontrol.max_power_draw7 PURPOSE = "Measure how much power is drawn over a given amount of time."

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