Searched refs:driverUniformField (Results 1 – 1 of 1) sorted by relevance
429 TField *driverUniformField = in AddGraphicsDriverUniformsToShader() local433 driverFieldList->push_back(driverUniformField); in AddGraphicsDriverUniformsToShader()453 TField *driverUniformField = in AddComputeDriverUniformsToShader() local457 driverFieldList->push_back(driverUniformField); in AddComputeDriverUniformsToShader()