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Searched refs:dstIndexBuf (Results 1 – 10 of 10) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/shaders/src/
DConvertIndex.comp23 uint dstIndexBuf[];
50 // Write offset in bytes into the dstIndexBuf array, divided by four.
64 // Write offset in bytes into the dstIndexBuf array, divided by four.
137 dstIndexBuf[dstIndexBufOffsetDiv4 + gl_GlobalInvocationID.x] = dstValue;
DConvertIndirectLineLoop.comp30 layout (set = 0, binding = 2) buffer dstIndexBuf
/external/angle/src/libANGLE/renderer/vulkan/
DVertexArrayVk.cpp213 vk::BufferHelper *dstIndexBuf = mTranslatedByteIndexData.getCurrentBuffer(); in convertIndexBufferIndirectGPU() local
221 mCurrentElementArrayBuffer = dstIndexBuf; in convertIndexBufferIndirectGPU()
237 dstIndirectBuf, dstIndexBuf, params); in convertIndexBufferIndirectGPU()
DUtilsVk.h168 vk::BufferHelper *dstIndexBuf,
DUtilsVk.cpp904 vk::BufferHelper *dstIndexBuf, in convertIndexIndirectBuffer() argument
913 ANGLE_TRY(contextVk->onBufferWrite(VK_ACCESS_SHADER_WRITE_BIT, dstIndexBuf)); in convertIndexIndirectBuffer()
922 {dstIndexBuf->getBuffer().getHandle(), 0, VK_WHOLE_SIZE}, in convertIndexIndirectBuffer()
/external/angle/src/libANGLE/renderer/vulkan/shaders/gen/
DConvertIndex.comp.00000001.inc136 // uint dstIndexBuf[];
204 // dstIndexBuf[dstIndexBufOffsetDiv4 + gl_GlobalInvocationID . x]= dstValue;
DConvertIndex.comp.00000000.inc132 // uint dstIndexBuf[];
197 // dstIndexBuf[dstIndexBufOffsetDiv4 + gl_GlobalInvocationID . x]= dstValue;
DConvertIndex.comp.00000003.inc182 // uint dstIndexBuf[];
263 // dstIndexBuf[dstIndexBufOffsetDiv4 + gl_GlobalInvocationID . x]= dstValue;
DConvertIndex.comp.00000002.inc178 // uint dstIndexBuf[];
256 // dstIndexBuf[dstIndexBufOffsetDiv4 + gl_GlobalInvocationID . x]= dstValue;
DConvertIndirectLineLoop.comp.00000000.inc123 // layout(set = 0, binding = 2)buffer dstIndexBuf