Searched refs:dstIndexBuf (Results 1 – 10 of 10) sorted by relevance
/external/angle/src/libANGLE/renderer/vulkan/shaders/src/ |
D | ConvertIndex.comp | 23 uint dstIndexBuf[]; 50 // Write offset in bytes into the dstIndexBuf array, divided by four. 64 // Write offset in bytes into the dstIndexBuf array, divided by four. 137 dstIndexBuf[dstIndexBufOffsetDiv4 + gl_GlobalInvocationID.x] = dstValue;
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D | ConvertIndirectLineLoop.comp | 30 layout (set = 0, binding = 2) buffer dstIndexBuf
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | VertexArrayVk.cpp | 213 vk::BufferHelper *dstIndexBuf = mTranslatedByteIndexData.getCurrentBuffer(); in convertIndexBufferIndirectGPU() local 221 mCurrentElementArrayBuffer = dstIndexBuf; in convertIndexBufferIndirectGPU() 237 dstIndirectBuf, dstIndexBuf, params); in convertIndexBufferIndirectGPU()
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D | UtilsVk.h | 168 vk::BufferHelper *dstIndexBuf,
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D | UtilsVk.cpp | 904 vk::BufferHelper *dstIndexBuf, in convertIndexIndirectBuffer() argument 913 ANGLE_TRY(contextVk->onBufferWrite(VK_ACCESS_SHADER_WRITE_BIT, dstIndexBuf)); in convertIndexIndirectBuffer() 922 {dstIndexBuf->getBuffer().getHandle(), 0, VK_WHOLE_SIZE}, in convertIndexIndirectBuffer()
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/external/angle/src/libANGLE/renderer/vulkan/shaders/gen/ |
D | ConvertIndex.comp.00000001.inc | 136 // uint dstIndexBuf[]; 204 // dstIndexBuf[dstIndexBufOffsetDiv4 + gl_GlobalInvocationID . x]= dstValue;
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D | ConvertIndex.comp.00000000.inc | 132 // uint dstIndexBuf[]; 197 // dstIndexBuf[dstIndexBufOffsetDiv4 + gl_GlobalInvocationID . x]= dstValue;
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D | ConvertIndex.comp.00000003.inc | 182 // uint dstIndexBuf[]; 263 // dstIndexBuf[dstIndexBufOffsetDiv4 + gl_GlobalInvocationID . x]= dstValue;
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D | ConvertIndex.comp.00000002.inc | 178 // uint dstIndexBuf[]; 256 // dstIndexBuf[dstIndexBufOffsetDiv4 + gl_GlobalInvocationID . x]= dstValue;
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D | ConvertIndirectLineLoop.comp.00000000.inc | 123 // layout(set = 0, binding = 2)buffer dstIndexBuf
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