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Searched refs:dxLockObjectsNV (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/wgl/
DFunctionsWGL.cpp97 dxLockObjectsNV(nullptr), in FunctionsWGL()
200 "wglDXLockObjectsNV", &dxLockObjectsNV); in initialize()
DFunctionsWGL.h89 PFNWGLDXLOCKOBJECTSNVPROC dxLockObjectsNV; variable
DD3DTextureSurfaceWGL.cpp353 if (!mFunctionsWGL->dxLockObjectsNV(mDeviceHandle, 1, &mBoundObjectRenderbufferHandle)) in makeCurrent()
425 if (!mFunctionsWGL->dxLockObjectsNV(mDeviceHandle, 1, &mBoundObjectTextureHandle)) in bindTexImage()
DDXGISwapChainWindowSurfaceWGL.cpp209 if (!mFunctionsWGL->dxLockObjectsNV(mDeviceHandle, 1, &mTextureHandle)) in bindTexImage()
323 if (!mFunctionsWGL->dxLockObjectsNV(mDeviceHandle, count, resources)) in setObjectsLocked()