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Searched refs:effectiveBaseLevel (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DTextureGL.cpp1249 const GLuint effectiveBaseLevel = mState.getEffectiveBaseLevel(); in generateMipmap() local
1252 setLevelInfo(context, getType(), effectiveBaseLevel, maxLevel - effectiveBaseLevel, in generateMipmap()
1805 GLint effectiveBaseLevel = mState.getEffectiveBaseLevel(); in getBaseLevelInfo() local
1809 return getLevelInfo(target, effectiveBaseLevel); in getBaseLevelInfo()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.cpp224 const GLuint effectiveBaseLevel = textureState.getEffectiveBaseLevel(); in getSRVForSampler() local
228 mipmapping ? (textureState.getEffectiveMaxLevel() - effectiveBaseLevel + 1) : 1; in getSRVForSampler()
232 mipLevels = std::min(mipLevels, mMipLevels - mTopLevel - effectiveBaseLevel); in getSRVForSampler()
258 const int effectiveTopLevel = effectiveBaseLevel + mipLevels - 1; in getSRVForSampler()
263 const SamplerKey key(effectiveBaseLevel, mipLevels, swizzleRequired, useDropStencil); in getSRVForSampler()
/external/angle/src/libANGLE/
DvalidationES2.cpp5924 const GLuint effectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel(); in ValidateGenerateMipmap() local
5928 if (effectiveBaseLevel >= IMPLEMENTATION_MAX_TEXTURE_LEVELS) in ValidateGenerateMipmap()
5937 const auto &format = *(texture->getFormat(baseTarget, effectiveBaseLevel).info); in ValidateGenerateMipmap()
5991 (texture->getWidth(baseTarget, effectiveBaseLevel) == 0 || in ValidateGenerateMipmap()
5992 texture->getHeight(baseTarget, effectiveBaseLevel) == 0)) in ValidateGenerateMipmap()
DvalidationEGL.cpp143 const GLuint effectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel(); in ValidateCreateImageMipLevelCommon() local
145 (!texture->isMipmapComplete() || static_cast<GLuint>(level) < effectiveBaseLevel || in ValidateCreateImageMipLevelCommon()