Searched refs:elemIdx (Results 1 – 7 of 7) sorted by relevance
/external/doclava/src/com/google/doclava/ |
D | AnnotationInstanceInfo.java | 137 for (int elemIdx = 0; elemIdx < aii.elementValues().size(); ++elemIdx) { in makeLinkListHDF() 138 final String elemBase = aiiBase + ".elementValues." + elemIdx; in makeLinkListHDF() 139 final AnnotationValueInfo value = aii.elementValues().get(elemIdx); in makeLinkListHDF()
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/external/aac/libMpegTPDec/src/ |
D | tpdec_asc.cpp | 2317 int elemIdx = 0; in Drm_xHEAACDecoderConfig() local 2319 usc->element[elemIdx].m_stereoConfigIndex = 0; in Drm_xHEAACDecoderConfig() 2326 usc->element[elemIdx].usacElementType = ID_USAC_SCE; in Drm_xHEAACDecoderConfig() 2328 usc->element[elemIdx].m_noiseFilling = FDKreadBits(hBs, 1); in Drm_xHEAACDecoderConfig() 2334 usc->element[elemIdx].m_harmonicSBR = FDKreadBit(hBs); in Drm_xHEAACDecoderConfig() 2335 usc->element[elemIdx].m_interTes = FDKreadBit(hBs); in Drm_xHEAACDecoderConfig() 2336 usc->element[elemIdx].m_pvc = FDKreadBit(hBs); in Drm_xHEAACDecoderConfig() 2339 asc->m_samplesPerFrame, asc->m_aot, ID_SCE, elemIdx, in Drm_xHEAACDecoderConfig() 2340 usc->element[elemIdx].m_harmonicSBR, in Drm_xHEAACDecoderConfig() 2341 usc->element[elemIdx].m_stereoConfigIndex, in Drm_xHEAACDecoderConfig() [all …]
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/external/mesa3d/src/amd/addrlib/src/r800/ |
D | siaddrlib.cpp | 827 UINT_32 elemIdx, ///< [in] per pipe element index within a macro tile in ComputeTileCoordFromPipeAndElemIdx() argument 841 UINT_32 elemIdx0 = _BIT(elemIdx,0); in ComputeTileCoordFromPipeAndElemIdx() 842 UINT_32 elemIdx1 = _BIT(elemIdx,1); in ComputeTileCoordFromPipeAndElemIdx() 843 UINT_32 elemIdx2 = _BIT(elemIdx,2); in ComputeTileCoordFromPipeAndElemIdx() 1091 UINT_32 elemIdx = 0; in TileCoordToMaskElementIndex() local 1109 elemIdx = Bits2Number(3,elemIdx2,elemIdx1,elemIdx0); in TileCoordToMaskElementIndex() 1116 elemIdx = Bits2Number(2,elemIdx1,elemIdx0); in TileCoordToMaskElementIndex() 1123 elemIdx = Bits2Number(2, elemIdx1, elemIdx0); in TileCoordToMaskElementIndex() 1130 elemIdx = Bits2Number(2, elemIdx1, elemIdx0); in TileCoordToMaskElementIndex() 1138 elemIdx = Bits2Number(3, elemIdx2, elemIdx1, elemIdx0); in TileCoordToMaskElementIndex() [all …]
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D | siaddrlib.h | 287 UINT_32 elemIdx, UINT_32 pipe, AddrPipeCfg pipeCfg, UINT_32 pitchInMacroTile,
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/external/angle/src/libANGLE/renderer/metal/shaders/ |
D | gen_indices.metal | 165 uint elemIdx = 2 + idx; 168 output[3 * idx + 1] = getIndexU32(options.srcOffset, elemIdx - 1, inputU8, inputU16, inputU32); 169 output[3 * idx + 2] = getIndexU32(options.srcOffset, elemIdx, inputU8, inputU16, inputU32);
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D | mtl_default_shaders_src_autogen.inc | 333 uint elemIdx = 2 + idx; 336 output[3 * idx + 1] = getIndexU32(options.srcOffset, elemIdx - 1, inputU8, inputU16, inputU32); 337 output[3 * idx + 2] = getIndexU32(options.srcOffset, elemIdx, inputU8, inputU16, inputU32);
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/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsm16bitStorageTests.cpp | 7055 for (size_t elemIdx = 0; elemIdx < float16Data.size(); elemIdx++) in addGraphics16BitStorageUniformFloat16To64Group() local 7057 float16Vec2Data[elemIdx / 2][elemIdx % 2] = float16Data[elemIdx]; in addGraphics16BitStorageUniformFloat16To64Group() 8340 for (size_t elemIdx = 0; elemIdx < numElements; elemIdx++) in addCompute16bitStorageUniform16To64Group() local 8342 float16Vec2Data[elemIdx / 2][elemIdx % 2] = float16Data[elemIdx]; in addCompute16bitStorageUniform16To64Group()
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