Searched refs:elementIndexUintOES (Results 1 – 10 of 10) sorted by relevance
49 ASSERT(mRenderer->getNativeExtensions().elementIndexUintOES); in initialize()
654 extensions->elementIndexUintOES = deviceCaps.MaxVertexIndex >= (1 << 16); in GenerateCaps()
1484 if (getNativeExtensions().elementIndexUintOES) in drawLineLoop()1696 else if (getNativeExtensions().elementIndexUintOES) in getCountingIB()
130 bool elementIndexUintOES = false; member
871 map["GL_OES_element_index_uint"] = enableableExtension(&Extensions::elementIndexUintOES); in GetExtensionInfoMap()
8770 (context->getClientMajorVersion() >= 3 || context->getExtensions().elementIndexUintOES); in updateValidDrawElementsTypes()
164 mNativeExtensions.elementIndexUintOES = true; in ensureCapsInitialized()
609 mNativeExtensions.elementIndexUintOES = true;
1574 extensions->elementIndexUintOES = true; in GenerateCaps()
1138 extensions->elementIndexUintOES = functions->standard == STANDARD_GL_DESKTOP || in GenerateCaps()