Searched refs:endByte (Results 1 – 7 of 7) sorted by relevance
/external/angle/src/libANGLE/ |
D | capture_gles_3_0_params.cpp | 687 GLuint endByte = 0; in CaptureTexImage3D_pixels() local 689 internalFormatInfo.computePackUnpackEndByte(type, size, unpack, true, &endByte); in CaptureTexImage3D_pixels() 692 CaptureMemory(pixels, static_cast<size_t>(endByte), paramCapture); in CaptureTexImage3D_pixels()
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D | validationES.cpp | 997 GLuint endByte = 0; in ValidImageDataSize() local 998 if (!formatInfo.computePackUnpackEndByte(type, size, unpack, targetIs3D, &endByte)) in ValidImageDataSize() 1006 CheckedNumeric<size_t> checkedEndByte(endByte); in ValidImageDataSize() 1034 if (pixels != nullptr && endByte > static_cast<GLuint>(imageSize)) in ValidImageDataSize() 5667 GLuint endByte = 0; in ValidatePixelPack() local 5668 if (!formatInfo.computePackUnpackEndByte(type, size, pack, false, &endByte)) in ValidatePixelPack() 5676 if (pixelPackBuffer == nullptr && static_cast<size_t>(bufSize) < endByte) in ValidatePixelPack() 5685 CheckedNumeric<size_t> checkedEndByte(endByte); in ValidatePixelPack() 5699 if (endByte > static_cast<size_t>(std::numeric_limits<GLsizei>::max())) in ValidatePixelPack() 5705 *length = static_cast<GLsizei>(endByte); in ValidatePixelPack()
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D | FrameCapture.cpp | 2042 GLuint endByte = 0; in CaptureMidExecutionSetup() local 2044 format.computePackUnpackEndByte(getType, size, unpack, true, &endByte); in CaptureMidExecutionSetup() 2047 bool result = data.resize(endByte); in CaptureMidExecutionSetup()
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D | formatutils.cpp | 1394 CheckedNumeric<GLuint> endByte = checkedCopyBytes + CheckedNumeric<GLuint>(skipBytes); in computePackUnpackEndByte() local 1396 return CheckedMathResult(endByte, resultOut); in computePackUnpackEndByte()
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/external/fonttools/Lib/fontTools/ttLib/tables/ |
D | E_B_L_C_.py | 418 (name, (startByte, endByte)) = args 419 return startByte < endByte
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D | E_B_D_T_.py | 108 endByte = dataSize 110 dataLoc = (startByte, endByte)
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/external/angle/src/libANGLE/renderer/gl/ |
D | renderergl_utils.cpp | 2064 GLuint endByte = 0; in ShouldApplyLastRowPaddingWorkaround() local 2066 glFormat.computePackUnpackEndByte(type, size, state, is3D, &endByte)); in ShouldApplyLastRowPaddingWorkaround() 2073 angle::CheckedNumeric<size_t>(endByte) + reinterpret_cast<intptr_t>(pixels); in ShouldApplyLastRowPaddingWorkaround()
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