/external/skqp/src/core/ |
D | SkRasterPipelineBlitter.cpp | 34 , fBlend(blend) in SkRasterPipelineBlitter() 52 SkBlendMode fBlend; member in SkRasterPipelineBlitter 195 if (is_opaque && blitter->fBlend == SkBlendMode::kSrcOver) { in Create() 196 blitter->fBlend = SkBlendMode::kSrc; in Create() 201 if (is_constant && blitter->fBlend == SkBlendMode::kSrc) { in Create() 291 if (fBlend == SkBlendMode::kSrcOver in blitRect() 302 if (fBlend != SkBlendMode::kSrc) { in blitRect() 304 SkBlendMode_AppendStages(fBlend, &p); in blitRect() 319 if (SkBlendMode_ShouldPreScaleCoverage(fBlend, /*rgb_coverage=*/false)) { in blitAntiH() 322 SkBlendMode_AppendStages(fBlend, &p); in blitAntiH() [all …]
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D | SkBlitter_RGB565.cpp | 96 fBlend = D16_S32X_src; in SkRGB565_Shader_Blitter() 99 fBlend = isOpaque ? D16_S32X_src : D16_S32A_srcover; in SkRGB565_Shader_Blitter() 115 fBlend(device, span, width, 0xFF); in blitH()
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D | SkCoreBlitters.h | 159 SkS32D16BlendProc fBlend; variable
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/external/skia/src/core/ |
D | SkRasterPipelineBlitter.cpp | 34 , fBlend(blend) in SkRasterPipelineBlitter() 52 SkBlendMode fBlend; member in SkRasterPipelineBlitter 210 if (is_opaque && blitter->fBlend == SkBlendMode::kSrcOver) { in Create() 211 blitter->fBlend = SkBlendMode::kSrc; in Create() 216 if (is_constant && blitter->fBlend == SkBlendMode::kSrc) { in Create() 291 if (fBlend == SkBlendMode::kSrcOver in blitRect() 302 if (fBlend != SkBlendMode::kSrc) { in blitRect() 304 SkBlendMode_AppendStages(fBlend, &p); in blitRect() 319 if (SkBlendMode_ShouldPreScaleCoverage(fBlend, /*rgb_coverage=*/false)) { in blitAntiH() 322 SkBlendMode_AppendStages(fBlend, &p); in blitAntiH() [all …]
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D | SkBlitter_RGB565.cpp | 95 fBlend = D16_S32X_src; in SkRGB565_Shader_Blitter() 98 fBlend = isOpaque ? D16_S32X_src : D16_S32A_srcover; in SkRGB565_Shader_Blitter() 114 fBlend(device, span, width, 0xFF); in blitH()
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D | SkCoreBlitters.h | 159 SkS32D16BlendProc fBlend; variable
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/external/skqp/src/codec/ |
D | SkFrameHolder.h | 30 , fBlend(SkCodecAnimation::Blend::kPriorFrame) in SkFrame() 136 fBlend = blend; in setBlend() 140 return fBlend; in getBlend() 155 SkCodecAnimation::Blend fBlend; variable
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/external/skia/src/codec/ |
D | SkFrameHolder.h | 32 , fBlend(SkCodecAnimation::Blend::kPriorFrame) in SkFrame() 138 fBlend = blend; in setBlend() 142 return fBlend; in getBlend() 157 SkCodecAnimation::Blend fBlend; variable
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/external/skia/src/utils/ |
D | SkInterpolator.cpp | 124 *T = ComputeRelativeT(time, prevT, nextT, nextTime[-1].fBlend); in timeToT() 176 memcpy(timeCode->fBlend, blend, sizeof(timeCode->fBlend)); in setKeyFrame()
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/external/skqp/src/utils/ |
D | SkInterpolator.cpp | 124 *T = ComputeRelativeT(time, prevT, nextT, nextTime[-1].fBlend); in timeToT() 176 memcpy(timeCode->fBlend, blend, sizeof(timeCode->fBlend)); in setKeyFrame()
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/external/skia/modules/skottie/src/effects/ |
D | GradientEffect.cpp | 54 this->bind(*abuilder, EffectBuilder::GetPropValue(jprops, kBlendRatio_Index), &fBlend ); in GradientRampEffectAdapter() 122 ScalarValue fBlend = 0, member in skottie::internal::__anond12e0ebf0111::GradientRampEffectAdapter
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/external/skia/include/utils/ |
D | SkInterpolator.h | 79 SkScalar fBlend[4]; member
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/external/skqp/include/utils/ |
D | SkInterpolator.h | 79 SkScalar fBlend[4]; member
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/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTModelPOD.cpp | 179 VERTTYPE fBlend; /*!< Frame blend (AKA fractional part of animation frame number) */ member 2253 m_pImpl->fBlend = fFrame - f2vt(m_pImpl->nFrame); 2257 m_pImpl->fBlend = 0; 2286 … (PVRTQUATERNION&)node.pfAnimRotation[node.pnAnimRotationIdx[m_pImpl->nFrame+1]], m_pImpl->fBlend); 2293 (PVRTQUATERNION&)node.pfAnimRotation[4*(m_pImpl->nFrame+1)], m_pImpl->fBlend); 2345 (PVRTVECTOR3&)node.pfAnimScale[node.pnAnimScaleIdx[m_pImpl->nFrame+1]], m_pImpl->fBlend); 2352 (PVRTVECTOR3&)node.pfAnimScale[7*(m_pImpl->nFrame+1)], m_pImpl->fBlend); 2401 (PVRTVECTOR3&)node.pfAnimPosition[node.pnAnimPositionIdx[m_pImpl->nFrame+1]], m_pImpl->fBlend); 2407 (PVRTVECTOR3&)node.pfAnimPosition[3 * (m_pImpl->nFrame+1)], m_pImpl->fBlend); 2456 (PVRTVECTOR3&)node.pfAnimPosition[node.pnAnimPositionIdx[m_pImpl->nFrame+1]], m_pImpl->fBlend); [all …]
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