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Searched refs:fFrame (Results 1 – 16 of 16) sorted by relevance

/external/skia/experimental/ffmpeg/
DSkVideoEncoder.cpp126 if (fFrame) { in reset()
127 av_frame_free(&fFrame); in reset()
128 fFrame = nullptr; in reset()
197 fFrame = av_frame_alloc(); in init()
198 SkASSERT(fFrame); in init()
199 fFrame->format = pix_fmt; in init()
200 fFrame->width = fEncoderCtx->width; in init()
201 fFrame->height = fEncoderCtx->height; in init()
202 if (check_err(av_frame_get_buffer(fFrame, 32))) { in init()
266 if (check_err(av_frame_make_writable(fFrame))) { in addFrame()
[all …]
DSkVideoDecoder.cpp266 if (check_err(avcodec_receive_frame(fDecoderCtx, fFrame), silentList)) { in nextImage()
269 *timeStamp = this->computeTimeStamp(fFrame); in nextImage()
270 return this->convertFrame(fFrame); in nextImage()
278 if (avcodec_receive_frame(fDecoderCtx, fFrame) >= 0) { in nextImage()
279 *timeStamp = this->computeTimeStamp(fFrame); in nextImage()
280 return this->convertFrame(fFrame); in nextImage()
295 if (fFrame) { in reset()
296 av_frame_free(&fFrame); in reset()
297 fFrame = nullptr; in reset()
376 fFrame = av_frame_alloc(); in loadStream()
[all …]
DSkVideoEncoder.h72 AVFrame* fFrame = nullptr; variable
DSkVideoDecoder.h64 AVFrame* fFrame = nullptr; variable
/external/skia/gm/
Danimated_gif.cpp35 int fFrame; member in AnimatedGifGM
77 : fFrame(0) in AnimatedGifGM()
117 fFrame = 0; in initCodec()
138 this->drawFrame(canvas, fFrame); in onDraw()
152 SkASSERT(fFrame == 0); in onAnimate()
153 fNextUpdate = secs + fFrameInfos[fFrame].fDuration; in onAnimate()
164 fFrame++; in onAnimate()
165 if (fFrame == fTotalFrames) { in onAnimate()
166 fFrame = 0; in onAnimate()
171 fNextUpdate += fFrameInfos[fFrame].fDuration; in onAnimate()
/external/skqp/gm/
DanimatedGif.cpp39 int fFrame; member in AnimatedGifGM
81 : fFrame(0) in AnimatedGifGM()
122 fFrame = 0; in initCodec()
144 this->drawFrame(canvas, fFrame); in onDraw()
157 SkASSERT(fFrame == 0); in onAnimate()
158 fNextUpdate = secs + fFrameInfos[fFrame].fDuration; in onAnimate()
169 fFrame++; in onAnimate()
170 if (fFrame == fTotalFrames) { in onAnimate()
171 fFrame = 0; in onAnimate()
176 fNextUpdate += fFrameInfos[fFrame].fDuration; in onAnimate()
/external/skia/modules/particles/include/
DSkParticleEffect.h178 float getFrame() const { return fState.fFrame; } in getFrame()
189 void setFrame (float f) { fState.fFrame = f; } in setFrame()
246 float fFrame; member
/external/skia/tools/debugger/
DDebugCanvas.h47 fFrame = frame; in setLayerManagerAndFrame()
243 int fFrame = -1; variable
DDebugCanvas.cpp425 fLayerManager, fnextDrawImageRectLayerId, fFrame, src, dst, paint, constraint)); in onDrawImageRect()
472 fLayerManager->storeSkPicture(fnextDrawPictureLayerId, fFrame, sk_ref_sp(picture), in onDrawPicture()
DDrawCommand.h394 int fFrame; variable
DDrawCommand.cpp1472 , fFrame(frame) in DrawImageRectLayerCommand()
1479 sk_sp<SkImage> snapshot = fLayerManager->getLayerAsImage(fNodeId, fFrame); in execute()
/external/skia/modules/particles/src/
DSkParticleEffect.cpp213 fState.fFrame = frame; in start()
228 fState.fVelocity, fState.fSpin, fState.fColor, fState.fFrame, in processEffectSpawnRequests()
422 fParticles.fData[SkParticles::kSpriteFrame ][fCount] = fState.fFrame; in advanceTime()
/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTModelPOD.cpp178 VERTTYPE fFrame; /*!< Frame number */ member
2241 void CPVRTModelPOD::SetFrame(const VERTTYPE fFrame) argument
2251 _ASSERT(fFrame <= f2vt((float)(nNumFrame-1)));
2252 m_pImpl->nFrame = (int)vt2f(fFrame);
2253 m_pImpl->fBlend = fFrame - f2vt(m_pImpl->nFrame);
2261 m_pImpl->fFrame = fFrame;
2595 if(m_pImpl->fFrame == 0)
2605 if(m_pImpl->fFrame == m_pImpl->pfCache[nIdx])
2617 m_pImpl->pfCache[nIdx] = m_pImpl->fFrame;
2648 VERTTYPE fFrame; local
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DPVRTModelPOD.h440 const VERTTYPE fFrame);
/external/icu/icu4c/source/i18n/
Drematch.cpp212 fFrame = NULL; in init()
579 e = fFrame->fExtra[groupOffset + 1]; in end64()
1184 s = fFrame->fExtra[groupOffset]; in group()
1185 e = fFrame->fExtra[groupOffset+1]; in group()
1263 s = fFrame->fExtra[groupOffset]; in appendGroup()
1264 e = fFrame->fExtra[groupOffset+1]; in appendGroup()
2298 s = fFrame->fExtra[groupOffset]; in start64()
4312 fFrame = fp; // The active stack frame when the engine stopped. in MatchAt()
5818 fFrame = fp; // The active stack frame when the engine stopped. in MatchChunkAt()
/external/icu/icu4c/source/i18n/unicode/
Dregex.h1842 REStackFrame *fFrame; // After finding a match, the last active stack frame, variable