Searched refs:fFunctionHeader (Results 1 – 12 of 12) sorted by relevance
257 this->fFunctionHeader += String(" ") + this->getTypePrecision(absExpr.fType) + in writeMinAbsHack()259 this->fFunctionHeader += String(" ") + this->getTypePrecision(otherExpr.fType) + in writeMinAbsHack()728 fFunctionHeader += precision; in writeFunctionCall()729 fFunctionHeader += " float sk_FragCoord_InvW = 1. / sk_FragCoord_Workaround.w;\n"; in writeFunctionCall()730 fFunctionHeader += precision; in writeFunctionCall()731 fFunctionHeader += " vec4 sk_FragCoord_Resolved = " in writeFunctionCall()734 fFunctionHeader += " sk_FragCoord_Resolved.xy = floor(sk_FragCoord_Resolved.xy) + " in writeFunctionCall()759 fFunctionHeader += usesPrecisionModifiers() ? "highp " : ""; in writeFunctionCall()760 fFunctionHeader += " vec4 sk_FragCoord = vec4(gl_FragCoord.x, " SKSL_RTHEIGHT_NAME in writeFunctionCall()1048 fFunctionHeader = ""; in writeFunctionCall()[all …]
182 fFunctionHeader = ""; in writeFunction()195 this->write(fFunctionHeader); in writeFunction()
205 String fFunctionHeader; variable
258 String fFunctionHeader; variable
435 fFunctionHeader = ""; in writeFunction()447 this->write(fFunctionHeader); in writeFunction()
797 fFunctionHeader = ""; in writeFunction()820 this->write(fFunctionHeader); in writeFunction()
258 this->fFunctionHeader += String(" ") + this->getTypePrecision(absExpr.fType) + in writeMinAbsHack()260 this->fFunctionHeader += String(" ") + this->getTypePrecision(otherExpr.fType) + in writeMinAbsHack()743 fFunctionHeader += precision; in writeFunctionCall()744 fFunctionHeader += " float sk_FragCoord_InvW = 1. / sk_FragCoord_Workaround.w;\n"; in writeFunctionCall()745 fFunctionHeader += precision; in writeFunctionCall()746 fFunctionHeader += " vec4 sk_FragCoord_Resolved = " in writeFunctionCall()749 fFunctionHeader += " sk_FragCoord_Resolved.xy = floor(sk_FragCoord_Resolved.xy) + " in writeFunctionCall()774 fFunctionHeader += usesPrecisionModifiers() ? "highp " : ""; in writeFunctionCall()775 fFunctionHeader += " vec4 sk_FragCoord = vec4(gl_FragCoord.x, " SKSL_RTHEIGHT_NAME in writeFunctionCall()1247 fFunctionHeader = ""; in writeFunctionCall()[all …]
215 fFunctionHeader = ""; in writeFunction()228 this->write(fFunctionHeader); in writeFunction()
219 String fFunctionHeader; variable
265 String fFunctionHeader; variable
357 this->fFunctionHeader += " " + this->typeName(c.fArguments[1]->fType) + " " + in writeSpecialIntrinsic()372 this->fFunctionHeader += " " + this->typeName(c.fArguments[0]->fType) + " " + tmpX + in writeSpecialIntrinsic()958 fFunctionHeader = ""; in writeFunction()981 this->write(fFunctionHeader); in writeFunction()
535 fFunctionHeader = ""; in writeFunction()548 this->write(fFunctionHeader); in writeFunction()