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Searched refs:fNumTextureUnits (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.cpp267 fNumTextureUnits = fGpu->glCaps().shaderCaps()->maxFragmentSamplers(); in SamplerObjectCache()
268 fHWBoundSamplers.reset(new GrGLuint[fNumTextureUnits]); in SamplerObjectCache()
269 std::fill_n(fHWBoundSamplers.get(), fNumTextureUnits, 0); in SamplerObjectCache()
274 if (!fNumTextureUnits) { in ~SamplerObjectCache()
316 std::fill_n(fHWBoundSamplers.get(), fNumTextureUnits, 0); in invalidateBindings()
321 fNumTextureUnits = 0; in abandon()
325 if (!fNumTextureUnits) { in release()
332 std::fill_n(fHWBoundSamplers.get(), fNumTextureUnits, 0); in release()
352 int fNumTextureUnits; member in GrGLGpu::SamplerObjectCache
/external/skqp/src/gpu/gl/
DGrGLGpu.cpp225 fNumTextureUnits = fGpu->glCaps().shaderCaps()->maxFragmentSamplers(); in SamplerObjectCache()
226 fHWBoundSamplers.reset(new GrGLuint[fNumTextureUnits]); in SamplerObjectCache()
227 std::fill_n(fHWBoundSamplers.get(), fNumTextureUnits, 0); in SamplerObjectCache()
232 if (!fNumTextureUnits) { in ~SamplerObjectCache()
268 std::fill_n(fHWBoundSamplers.get(), fNumTextureUnits, 0); in invalidateBindings()
273 fNumTextureUnits = 0; in abandon()
277 if (!fNumTextureUnits) { in release()
284 std::fill_n(fHWBoundSamplers.get(), fNumTextureUnits, 0); in release()
304 int fNumTextureUnits; member in GrGLGpu::SamplerObjectCache