Searched refs:fTextureSwizzleAppliedInShader (Results 1 – 3 of 3) sorted by relevance
245 bool textureSwizzleAppliedInShader() const { return fTextureSwizzleAppliedInShader; } in textureSwizzleAppliedInShader()275 bool fTextureSwizzleAppliedInShader : 1; variable
61 fTextureSwizzleAppliedInShader = true; in GrShaderCaps()141 writer->appendBool("Texture swizzle applied in shader", fTextureSwizzleAppliedInShader); in dumpJSON()
269 this->fShaderCaps->fTextureSwizzleAppliedInShader = false; in init()273 this->fShaderCaps->fTextureSwizzleAppliedInShader = false; in init()