Searched refs:factoryName (Results 1 – 4 of 4) sorted by relevance
136 const char* factoryName = cmdLine.getGLContextType(); in createRenderContext() local142 if (factoryName) in createRenderContext()144 factory = registry.getFactoryByName(factoryName); in createRenderContext()148 tcu::print("ERROR: Unknown or unsupported GL context type '%s'\n", factoryName); in createRenderContext()157 …throw tcu::NotSupportedError((std::string("Unknown GL context type '") + factoryName + "'").c_str(… in createRenderContext()
111 String factoryName = in factoryClassName() local115 return componentImplementation.name().nestedClass(factoryName); in factoryClassName()
130 private boolean shouldGenerateBinding(B binding, ClassName factoryName) { in shouldGenerateBinding() argument134 && elements.getTypeElement(factoryName) == null; in shouldGenerateBinding()
140 … <configuration default="false" name="All smalidea tests" type="JUnit" factoryName="JUnit">