Searched refs:farPlane (Results 1 – 9 of 9) sorted by relevance
/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTVector.h | 1871 VERTTYPE bottom, VERTTYPE nearPlane, VERTTYPE farPlane, const eClipspace cs, bool bRotate = false) 1875 VERTTYPE rcpnmf = VERTTYPEDIV(VERTTYPE(1),(nearPlane - farPlane)); 1895 …f[6]=0; result.f[10]=VERTTYPEMUL(-2,rcpnmf); result.f[14]=VERTTYPEMUL(nearPlane + farPlane,rcpnmf); 1937 VERTTYPE farPlane, const eClipspace cs, bool bRotate = false) 1938 { return Perspective(width, height, nearPlane, farPlane, cs, true, bRotate); } 1951 …pectiveLH(VERTTYPE width, VERTTYPE height, VERTTYPE nearPlane, VERTTYPE farPlane, const eClipspace… 1952 { return Perspective(width, height, nearPlane, farPlane, cs, false, bRotate); } 1991 …ctiveFovRH(VERTTYPE fovy, VERTTYPE aspect, VERTTYPE nearPlane, VERTTYPE farPlane, const eClipspace… 1992 { return PerspectiveFov(fovy, aspect, nearPlane, farPlane, cs, true, bRotate); } 2004 …ctiveFovLH(VERTTYPE fovy, VERTTYPE aspect, VERTTYPE nearPlane, VERTTYPE farPlane, const eClipspace… [all …]
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/external/angle/src/libANGLE/renderer/metal/ |
D | ContextMtl.h | 334 float farPlane); 335 void updateDepthRange(float nearPlane, float farPlane);
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D | ContextMtl.mm | 1216 float farPlane) 1219 framebufferMtl->flipY(), nearPlane, farPlane); 1225 void ContextMtl::updateDepthRange(float nearPlane, float farPlane) 1227 if (NeedToInvertDepthRange(nearPlane, farPlane)) 1231 std::swap(nearPlane, farPlane); 1234 mViewport.zfar = farPlane;
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_utils.cpp | 947 float farPlane, in GetViewport() argument 957 viewportOut->maxDepth = gl::clamp01(farPlane); in GetViewport()
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D | vk_cache_utils.cpp | 1374 float farPlane) in updateDepthRange() argument 1379 ASSERT(farPlane >= 0.0f && farPlane <= 1.0f); in updateDepthRange() 1381 mViewport.maxDepth = farPlane; in updateDepthRange()
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D | ContextVk.h | 831 float farPlane, 833 void updateDepthRange(float nearPlane, float farPlane);
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D | vk_utils.h | 669 float farPlane,
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D | vk_cache_utils.h | 483 float farPlane);
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D | ContextVk.cpp | 2549 float farPlane, in updateViewport() argument 2597 gl_vk::GetViewport(correctedRect, nearPlane, farPlane, invertViewport, in updateViewport() 2603 void ContextVk::updateDepthRange(float nearPlane, float farPlane) in updateDepthRange() argument 2606 mGraphicsPipelineDesc->updateDepthRange(&mGraphicsPipelineTransition, nearPlane, farPlane); in updateDepthRange()
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