Searched refs:fenceFd (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/include/android_stub/apex/ |
D | window.h | 47 int fenceFd); 58 int fenceFd); 65 int* fenceFd); 76 int* fenceFd); 99 int fenceFd); 110 int fenceFd);
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/external/mesa3d/include/android_stub/vndk/ |
D | window.h | 199 int ANativeWindow_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd); 221 int ANativeWindow_queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd); 249 int ANativeWindow_cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd);
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/external/swiftshader/src/Common/ |
D | GrallocAndroid.cpp | 179 int32_t fenceFd = -1; in unlock() local 180 int error = m_gralloc1_unlock(m_gralloc1_device, handle, &fenceFd); in unlock() 183 sync_wait(fenceFd, -1); in unlock() 184 close(fenceFd); in unlock()
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/external/swiftshader/src/System/ |
D | GrallocAndroid.cpp | 179 int32_t fenceFd = -1; in unlock() local 180 int error = m_gralloc1_unlock(m_gralloc1_device, handle, &fenceFd); in unlock() 183 sync_wait(fenceFd, -1); in unlock() 184 close(fenceFd); in unlock()
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/external/swiftshader/src/Main/ |
D | FrameBufferAndroid.cpp | 36 inline int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) in queueBuffer() argument 39 return window->queueBuffer(window, buffer, fenceFd); in queueBuffer() 45 inline int cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) in cancelBuffer() argument 48 return window->cancelBuffer(window, buffer, fenceFd); in cancelBuffer()
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/external/mesa3d/include/android_stub/hardware/ |
D | gralloc.h | 285 void** vaddr, int fenceFd); 299 buffer_handle_t handle, int* fenceFd); 315 struct android_ycbcr *ycbcr, int fenceFd);
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/external/mesa3d/include/android_stub/system/ |
D | window.h | 509 struct ANativeWindowBuffer** buffer, int* fenceFd); 531 struct ANativeWindowBuffer* buffer, int fenceFd); 559 struct ANativeWindowBuffer* buffer, int fenceFd);
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/external/minigbm/cros_gralloc/gralloc4/ |
D | CrosGralloc4Utils.cc | 468 int convertToFenceHandle(int fenceFd, hidl_handle* outFenceHandle) { in convertToFenceHandle() argument 472 if (fenceFd < 0) { in convertToFenceHandle() 478 fenceHandle->data[0] = fenceFd; in convertToFenceHandle()
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