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Searched refs:finishToSerial (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DResourceVk.cpp31 return contextVk->finishToSerial(mUse.getSerial()); in finishRunningCommands()
DQueryVk.cpp201 ANGLE_TRY(contextVk->finishToSerial(mQueryHelper.getStoredQueueSerial())); in getResult()
DREADME.md50 `ContextVk::finishToSerial`.
DContextVk.h86 angle::Result finishToSerial(vk::Context *context, Serial serial, uint64_t timeout);
566 angle::Result finishToSerial(Serial serial);
DContextVk.cpp497 angle::Result CommandQueue::finishToSerial(vk::Context *context, Serial serial, uint64_t timeout) in finishToSerial() function in rx::CommandQueue
576 ANGLE_TRY(finishToSerial(context, mInFlightCommands[0].serial, in submitFrame()
1733 ANGLE_TRY(finishToSerial(getLastSubmittedQueueSerial())); in synchronizeCpuGpuTime()
3883 ANGLE_TRY(finishToSerial(getLastSubmittedQueueSerial())); in finishImpl()
3927 angle::Result ContextVk::finishToSerial(Serial serial) in finishToSerial() function in rx::ContextVk
3929 return mCommandQueue.finishToSerial(this, serial, mRenderer->getMaxFenceWaitTimeNs()); in finishToSerial()
DCommandGraph.cpp302 return contextVk->finishToSerial(mUse.getSerial()); in finishRunningCommands()