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Searched refs:first_constant (Results 1 – 3 of 3) sorted by relevance

/external/angle/third_party/spirv-tools/src/source/fuzz/
Dforce_render_red.cpp284 auto first_constant = in ForceRenderRed() local
298 if (first_constant->GetFloat() > second_constant->GetFloat()) { in ForceRenderRed()
301 } else if (first_constant->GetFloat() < second_constant->GetFloat()) { in ForceRenderRed()
/external/swiftshader/third_party/SPIRV-Tools/source/fuzz/
Dforce_render_red.cpp280 auto first_constant = in ForceRenderRed() local
294 if (first_constant->GetFloat() > second_constant->GetFloat()) { in ForceRenderRed()
297 } else if (first_constant->GetFloat() < second_constant->GetFloat()) { in ForceRenderRed()
/external/deqp-deps/SPIRV-Tools/source/fuzz/
Dforce_render_red.cpp284 auto first_constant = in ForceRenderRed() local
298 if (first_constant->GetFloat() > second_constant->GetFloat()) { in ForceRenderRed()
301 } else if (first_constant->GetFloat() < second_constant->GetFloat()) { in ForceRenderRed()