Searched refs:fixedFunction (Results 1 – 4 of 4) sorted by relevance
57 void fixedFunction();
36 void PixelPipeline::fixedFunction() in fixedFunction() function in sw::PixelPipeline65 fixedFunction(); in applyShader()
55 bool fixedFunction : 1; // TODO: Eliminate by querying shader. member
933 state.fixedFunction = !context->vertexShader && context->pixelShaderModel() < 0x0300; in update()1095 if(state.fixedFunction) in routine()