Home
last modified time | relevance | path

Searched refs:floatToNormalized (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/image_util/
Dimageformats.cpp28 dst->L = gl::floatToNormalized<uint8_t>(src->red); in writeColor()
59 dst->R = gl::floatToNormalized<uint8_t>(src->red); in writeColor()
77 dst->A = gl::floatToNormalized<uint8_t>(src->alpha); in writeColor()
96 dst->L = gl::floatToNormalized<uint8_t>(src->red); in writeColor()
97 dst->A = gl::floatToNormalized<uint8_t>(src->alpha); in writeColor()
117 dst->L = gl::floatToNormalized<uint8_t>(src->red); in writeColor()
118 dst->A = gl::floatToNormalized<uint8_t>(src->alpha); in writeColor()
151 dst->R = gl::floatToNormalized<uint8_t>(src->red); in writeColor()
152 dst->G = gl::floatToNormalized<uint8_t>(src->green); in writeColor()
186 dst->R = gl::floatToNormalized<uint8_t>(src->red); in writeColor()
[all …]
/external/angle/src/common/
Dmathutil.h522 inline T floatToNormalized(float input) in floatToNormalized() function
536 inline T floatToNormalized(float input) in floatToNormalized() function
/external/angle/src/libANGLE/
Dqueryutils.cpp108 outParams[0] = floatToNormalized<GLint>(color.colorF.red); in ConvertFromColor()
109 outParams[1] = floatToNormalized<GLint>(color.colorF.green); in ConvertFromColor()
110 outParams[2] = floatToNormalized<GLint>(color.colorF.blue); in ConvertFromColor()
111 outParams[3] = floatToNormalized<GLint>(color.colorF.alpha); in ConvertFromColor()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBlit11.cpp169 uint32_t convertedDepth = gl::floatToNormalized<16, uint32_t>(source[0]); in LoadDepth16()
175 uint32_t convertedDepth = gl::floatToNormalized<24, uint32_t>(source[0]); in LoadDepth24()