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/external/clang/test/PCH/
Dexprs.c15 double floating; variable
27 floating_literal *double_ptr = &floating;
52 array_subscript *double_ptr1_5 = &floating;
55 call_returning_double *double_ptr2 = &floating;
58 member_ref_double *double_ptr3 = &floating;
69 conditional_operator *double_ptr4 = &floating;
79 ext_vector_element *double_ptr5 = &floating;
102 generic_selection_expr *double_ptr6 = &floating;
/external/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_conv.c263 assert(src_type.floating); in lp_build_clamped_float_to_unsigned_norm()
399 assert(dst_type.floating); in lp_build_unsigned_norm_to_float()
468 if (src_type.floating == dst_type->floating && in lp_build_conv_auto()
482 dst_type->floating == 0 && in lp_build_conv_auto()
486 ((src_type.floating == 1 && src_type.sign == 1 && dst_type->norm == 1) || in lp_build_conv_auto()
487 (src_type.floating == 0 && dst_type->floating == 0 && in lp_build_conv_auto()
528 dst_type->floating == 0 && (num_srcs % 2 == 0) && in lp_build_conv_auto()
589 dst_type.floating == 0 && in lp_build_conv()
593 ((src_type.floating == 1 && src_type.sign == 1 && dst_type.norm == 1) || in lp_build_conv()
594 (src_type.floating == 0 && dst_type.floating == 0 && in lp_build_conv()
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Dlp_bld_bitarit.c51 if (type.floating) { in lp_build_or()
58 if (type.floating) { in lp_build_or()
77 if (type.floating) { in lp_build_xor()
84 if (type.floating) { in lp_build_xor()
105 if (type.floating) { in lp_build_and()
112 if (type.floating) { in lp_build_and()
134 if (type.floating) { in lp_build_andnot()
142 if (type.floating) { in lp_build_andnot()
159 if (type.floating) { in lp_build_not()
163 if (type.floating) { in lp_build_not()
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Dlp_bld_const.c50 assert(type.floating); in lp_mantissa()
52 if(type.floating) { in lp_mantissa()
82 if(type.floating) in lp_const_shift()
96 if(type.floating || type.fixed) in lp_const_offset()
140 if (type.floating) { in lp_const_min()
175 if (type.floating) { in lp_const_max()
204 if (type.floating) { in lp_const_eps()
236 if (type.floating) in lp_build_zero()
259 if(type.floating && type.width == 16) in lp_build_one()
261 else if(type.floating) in lp_build_one()
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Dlp_bld_arit.c107 if (type.floating && util_cpu_caps.has_sse) { in lp_build_min_simple()
137 else if (type.floating && util_cpu_caps.has_altivec) { in lp_build_min_simple()
177 if (util_cpu_caps.has_sse && type.floating && in lp_build_min_simple()
200 if (type.floating) { in lp_build_min_simple()
277 if (type.floating && util_cpu_caps.has_sse) { in lp_build_max_simple()
307 else if (type.floating && util_cpu_caps.has_altivec) { in lp_build_max_simple()
341 if (util_cpu_caps.has_sse && type.floating && in lp_build_max_simple()
364 if (type.floating) { in lp_build_max_simple()
419 if(type.norm && !type.floating && !type.fixed && !type.sign) { in lp_build_comp()
427 if (type.floating) in lp_build_comp()
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Dlp_bld_type.h88 unsigned floating:1; member
187 type->floating = format_desc->channel[0].type == UTIL_FORMAT_TYPE_FLOAT; in lp_type_from_format_desc()
217 res_type.floating = TRUE; in lp_type_float()
233 res_type.floating = TRUE; in lp_type_float_vec()
377 type.floating = TRUE; in lp_float32_vec4_type()
393 type.floating = FALSE; in lp_int32_vec4_type()
409 type.floating = FALSE; in lp_unorm8_vec4_type()
/external/python/cpython2/Modules/_ctypes/libffi/testsuite/libffi.call/
Dfloat.c11 static int floating(int a, float b, double c, long double d) in floating() function
50 floating (si1, f, d, ld); in main()
52 ffi_call(&cif, FFI_FN(floating), &rint, values); in main()
54 printf ("%d vs %d\n", (int)rint, floating (si1, f, d, ld)); in main()
56 CHECK((int)rint == floating(si1, f, d, ld)); in main()
/external/libffi/testsuite/libffi.call/
Dfloat.c11 static int floating(int a, float b, double c, long double d) in floating() function
50 floating (si1, f, d, ld); in main()
52 ffi_call(&cif, FFI_FN(floating), &rint, values); in main()
54 printf ("%d vs %d\n", (int)rint, floating (si1, f, d, ld)); in main()
56 CHECK((int)rint == floating(si1, f, d, ld)); in main()
/external/tensorflow/tensorflow/lite/tools/optimize/testdata/
DREADME.md8 A floating point model with single convolution where all weights are
13 A floating point model with a single convolution where weights of the model
19 A floating point model with a single softmax. The input tensor has min
22 A floating point model with a single average pool. The input tensor has min
25 A floating point model with two convs that have a use the same weight tensor.
27 A floating point model with two inputs with an add followed by a reshape.
29 A floating point model with an input with a gather, modeling a situation
/external/llvm/test/MC/AsmParser/
Dfloating-literals.s60 # CHECK-ERROR: invalid hexadecimal floating-point constant: expected at least one exponent digit
63 # CHECK-ERROR: invalid hexadecimal floating-point constant: expected at least one exponent digit
66 # CHECK-ERROR: invalid hexadecimal floating-point constant: expected at least one exponent digit
69 # CHECK-ERROR: invalid hexadecimal floating-point constant: expected at least one significand digit
72 # CHECK-ERROR: invalid hexadecimal floating-point constant: expected at least one significand digit
75 # CHECK-ERROR: error: invalid hexadecimal floating-point constant: expected exponent part 'p'
/external/swiftshader/third_party/llvm-7.0/llvm/test/MC/AsmParser/
Dfloating-literals.s60 # CHECK-ERROR: invalid hexadecimal floating-point constant: expected at least one exponent digit
63 # CHECK-ERROR: invalid hexadecimal floating-point constant: expected at least one exponent digit
66 # CHECK-ERROR: invalid hexadecimal floating-point constant: expected at least one exponent digit
69 # CHECK-ERROR: invalid hexadecimal floating-point constant: expected at least one significand digit
72 # CHECK-ERROR: invalid hexadecimal floating-point constant: expected at least one significand digit
75 # CHECK-ERROR: error: invalid hexadecimal floating-point constant: expected exponent part 'p'
/external/angle/extensions/
DEXT_color_buffer_float.txt29 contains necessary IP for graphics systems implementing floating
61 This extension allows a variety of floating point formats to be
112 Paragraph 5, sentence 3, p 168, insert "floating point" as shown:
114 * normalized fixed-point, floating point or signed or unsigned
124 + buffer is floating-point, no clamping occurs. The resulting four
128 * or floating-point format. If the color buffer has an integer
132 + (see below) and any draw buffer has a 32-bit floating-point
137 Modify second paragraph, inserting "floating point":
141 * sets the clear value for fixed- and floating-point color buffers.
149 "For floating-point rendering surfaces, the combination
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/external/swiftshader/third_party/llvm-7.0/llvm/test/MC/ARM/
Dfp-const-errors.s3 @ Test for floating point constants that are out of the 8-bit encoded value range
12 @ CHECK: error: invalid floating point immediate
15 @ CHECK: error: invalid floating point immediate
19 @ CHECK: error: invalid floating point immediate
22 @ CHECK: error: invalid floating point immediate
/external/llvm/test/MC/ARM/
Dfp-const-errors.s3 @ Test for floating point constants that are out of the 8-bit encoded value range
12 @ CHECK: error: invalid floating point immediate
15 @ CHECK: error: invalid floating point immediate
19 @ CHECK: error: invalid floating point immediate
22 @ CHECK: error: invalid floating point immediate
/external/clang/test/Lexer/
Dopencl-half-literal.cl7 constant half b = 1.0hh; // expected-error{{invalid suffix 'hh' on floating constant}}
8 constant half c = 1.0fh; // expected-error{{invalid suffix 'fh' on floating constant}}
9 constant half d = 1.0lh; // expected-error{{invalid suffix 'lh' on floating constant}}
10 constant half e = 1.0hf; // expected-error{{invalid suffix 'hf' on floating constant}}
/external/libpng/contrib/conftest/
Dsimple.dfa19 # It isn't necessary to chose fixed or floating point for the APIs because the
20 # simplified API doesn't need fixed or floating point numbers. It is necessary
22 # = off') is fixed point - turn the floating point implementation on if you have
23 # hardware floating point or prefer your software floating point implementation.
Ds_write.dfa18 # It isn't necessary to chose fixed or floating point for the APIs because the
19 # simplified API doesn't need fixed or floating point numbers. It is necessary
21 # = off') is fixed point - turn the floating point implementation on if you have
22 # hardware floating point or prefer your software floating point implementation.
Ds_read.dfa20 # It isn't necessary to chose fixed or floating point for the APIs because the
21 # simplified API doesn't need fixed or floating point numbers. It is necessary
23 # = off') is fixed point - turn the floating point implementation on if you have
24 # hardware floating point or prefer your software floating point implementation.
/external/tensorflow/tensorflow/core/api_def/base_api/
Dapi_def_AsString.pbtxt6 The post-decimal precision to use for floating point numbers.
13 Use scientific notation for floating point numbers.
20 floating point numbers.
27 Applies to both floating point and integer numbers.
/external/python/cpython2/Doc/library/
Dfpectl.rst7 :synopsis: Provide control for floating point exception handling.
20 Most computers carry out floating point operations in conformance with the
21 so-called IEEE-754 standard. On any real computer, some floating point
22 operations produce results that cannot be expressed as a normal floating point
41 floating point units from several hardware manufacturers, allowing the user to
60 Reset default handling of floating point exceptions.
65 After :func:`turnon_sigfpe` has been executed, a floating point operation that
100 Setting up a given processor to trap IEEE-754 floating point errors currently
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_test_main.c51 type.sign ? (type.floating || type.fixed ? "" : "s") : "u", in dump_type()
52 type.floating ? "f" : (type.fixed ? "h" : "i"), in dump_type()
65 if (type.floating) { in read_elem()
132 if (type.floating) { in write_elem()
199 if (type.floating) { in random_elem()
266 eps *= type.floating ? 8.0 : 2.0; in compare_vec_with_eps()
299 if (type.floating) { in dump_vec()
Dlp_test_conv.c180 …if ((src_type.floating && !dst_type.floating && dst_type.sign && dst_type.norm && src_type.width =… in test_one()
181 … (!src_type.floating && dst_type.floating && src_type.fixed && src_type.width == dst_type.width)) { in test_one()
189 …if ((src_type.floating && !dst_type.floating && dst_type.sign && dst_type.norm && src_type.width =… in test_one()
190 … (!src_type.floating && dst_type.floating && src_type.fixed && src_type.width == dst_type.width)) { in test_one()
214 if (dst_type.norm && dst_type.sign && src_type.sign && !src_type.floating) { in test_one()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/SystemZ/
DSystemZInstrDFP.td10 // The instructions in this file implement SystemZ decimal floating-point
13 // ever supports decimal floating-point types (_Decimal64 etc.), they can
33 // Convert floating-point values to narrower representations. The destination
38 // Extend floating-point values to wider representations.
42 // Convert a signed integer value to a floating-point one.
52 // Convert an unsigned integer value to a floating-point one.
60 // Convert a floating-point value to a signed integer value.
72 // Convert a floating-point value to an unsigned integer value.
82 // Convert a packed value to a floating-point one.
88 // Convert a floating-point value to a packed value.
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/external/XNNPACK/src/f32-sigmoid/
Dscalar-lut64-p2-div.c.in68 …// Create a floating-point number s (scale) such that s := 2**(n / 64) for such inputs that sigmoi…
72 …// that the fetched values are in the [1.0, 2.0) range, i.e. their floating-point exponent is 0.
73 …// 2. Adjust fecthed value by addition of e to its floating-point exponent. The result is always a…
77 …// Extract e from bits 6:14 of n and shift it into bits 23:31 (position of floating-point exponent…
88 …// Subtract the large number back to get the final n := round(-z * 64 / log(2)) as a floating-poin…
159 …// Create a floating-point number s (scale) such that s := 2**(n / 64) for such inputs that sigmoi…
163 …// that the fetched values are in the [1.0, 2.0) range, i.e. their floating-point exponent is 0.
164 …// 2. Adjust fecthed value by addition of e to its floating-point exponent. The result is always a…
168 …// Extract e from bits 6:14 of n and shift it into bits 23:31 (position of floating-point exponent…
176 …// Subtract the large number back to get the final n := round(-z * 64 / log(2)) as a floating-poin…
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Dscalar-lut2048-p1-div.c.in68 …// Create a floating-point number s (scale) such that s := 2**(n / 2048) for such inputs that sigm…
72 …// Note that the fetched values are in the [1.0, 2.0) range, i.e. their floating-point exponent…
73 …// 2. Adjust fecthed value by addition of e to its floating-point exponent. The result is always a…
77 …// Extract e from bits 11:19 of n and shift it into bits 23:31 (position of floating-point exponen…
88 …t the large number back to get the final n := round(-z * 2048 / log(2)) as a floating-point number.
155 …// Create a floating-point number s (scale) such that s := 2**(n / 2048) for such inputs that sigm…
159 …// Note that the fetched values are in the [1.0, 2.0) range, i.e. their floating-point exponent…
160 …// 2. Adjust fecthed value by addition of e to its floating-point exponent. The result is always a…
164 …// Extract e from bits 11:19 of n and shift it into bits 23:31 (position of floating-point exponen…
172 …t the large number back to get the final n := round(-z * 2048 / log(2)) as a floating-point number.
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