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Searched refs:fogActive (Results 1 – 11 of 11) sorted by relevance

/external/swiftshader/src/Renderer/
DContext.cpp484 bool Context::fogActive() in fogActive() function in sw::Context
505 if(fogActive()) in pixelFogActive()
1135 if(vertexShader || !fogActive()) in vertexFogModeActive()
1145 if(vertexShader || !fogActive()) in rangeFogActive()
DSetupProcessor.cpp213 if(context->fogActive()) in update()
DVertexProcessor.cpp960 state.fogActive = context->fogActive(); in update()
1039 if(context->fogActive()) in update()
DVertexProcessor.hpp73 bool fogActive : 1; member
DPixelProcessor.cpp1007 state.fogActive = context->fogActive(); in update()
1126 if(context->fogActive()) in update()
DContext.hpp337 bool fogActive();
DPixelProcessor.hpp65 bool fogActive : 1; member
DRenderer.cpp521 if(pixelState.fogActive) in draw()
/external/swiftshader/src/Shader/
DVertexPipeline.cpp497 if(state.fogActive) in pipeline()
DPixelPipeline.cpp1176 if(!state.fogActive) in fogBlend()
DPixelRoutine.cpp588 if(!state.fogActive) in fogBlend()