Searched refs:fogModeLoc (Results 1 – 2 of 2) sorted by relevance
191 UniformLocation fogModeLoc; member
381 setUniform1i(context, programObject, mProgramState.fogModeLoc, ToGLenum(fog.mode)); in prepareForDraw()726 mProgramState.fogModeLoc = programObject->getUniformLocation("fog_mode"); in initializeRendererProgram()