Home
last modified time | relevance | path

Searched refs:foreach_block_and_inst (Results 1 – 19 of 19) sorted by relevance

/external/mesa3d/src/intel/compiler/
Dbrw_vec4_reg_allocate.cpp55 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in reg_allocate_trivial()
75 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in reg_allocate_trivial()
226 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in reg_allocate()
268 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in reg_allocate()
398 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in evaluate_spill_costs()
512 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in spill_reg()
Dbrw_fs_reg_allocate.cpp60 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_regs_trivial()
344 foreach_block_and_inst(block, fs_inst, inst, cfg) { in calculate_payload_ranges()
529 foreach_block_and_inst(block, fs_inst, inst, v->cfg) { in get_used_mrfs()
842 foreach_block_and_inst(block, fs_inst, inst, fs->cfg) { in build_interference_graph()
861 foreach_block_and_inst(block, fs_inst, inst, fs->cfg) in build_interference_graph()
994 foreach_block_and_inst(block, fs_inst, inst, fs->cfg) { in set_spill_costs()
1175 foreach_block_and_inst (block, fs_inst, inst, fs->cfg) { in spill_reg()
1342 foreach_block_and_inst(block, fs_inst, inst, fs->cfg) { in assign_regs()
Dbrw_fs_validate.cpp45 foreach_block_and_inst (block, fs_inst, inst, cfg) { in validate()
Dbrw_fs_bank_conflicts.cpp514 foreach_block_and_inst(block, fs_inst, inst, v->cfg) { in shader_reg_partitioning()
555 foreach_block_and_inst(block, fs_inst, inst, v->cfg) { in shader_reg_constraints()
640 foreach_block_and_inst(block, fs_inst, inst, v->cfg) { in shader_conflict_weight_matrix()
925 foreach_block_and_inst(block, fs_inst, inst, cfg) { in opt_bank_conflicts()
Dbrw_fs_register_coalesce.cpp203 foreach_block_and_inst(block, fs_inst, inst, cfg) { in register_coalesce()
303 foreach_block_and_inst(block, fs_inst, scan_inst, cfg) { in register_coalesce()
Dbrw_vec4.cpp594 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in split_uniform_registers()
655 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in pack_uniform_registers()
780 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in pack_uniform_registers()
811 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in opt_algebraic()
1540 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in split_virtual_grfs()
1566 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in split_virtual_grfs()
1790 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in setup_attributes()
2028 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in convert_to_hw_regs()
Dbrw_vec4_tes.cpp61 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in setup_payload()
Dbrw_fs_scoreboard.cpp124 foreach_block_and_inst(block, fs_inst, inst, shader->cfg) { in ordered_inst_addresses()
846 foreach_block_and_inst(block, fs_inst, inst, shader->cfg) in gather_block_scoreboards()
912 foreach_block_and_inst(block, fs_inst, inst, shader->cfg) { in gather_inst_dependencies()
Dbrw_vec4_live_variables.cpp275 foreach_block_and_inst(block, vec4_instruction, inst, s->cfg) { in validate()
Dbrw_cfg.h385 #define foreach_block_and_inst(__block, __type, __inst, __cfg) \ macro
Dbrw_fs_live_variables.cpp349 foreach_block_and_inst(block, fs_inst, inst, s->cfg) { in validate()
Dbrw_fs.cpp1625 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_curb_setup()
1827 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_urb_setup()
1909 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_vs_urb_setup()
1920 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_tcs_urb_setup()
1935 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_tes_urb_setup()
1950 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_gs_urb_setup()
2004 foreach_block_and_inst(block, fs_inst, inst, cfg) { in split_virtual_grfs()
2020 foreach_block_and_inst(block, fs_inst, inst, cfg) { in split_virtual_grfs()
2139 foreach_block_and_inst(block, const fs_inst, inst, cfg) { in compact_virtual_grfs()
2168 foreach_block_and_inst(block, fs_inst, inst, cfg) { in compact_virtual_grfs()
[all …]
Dbrw_vec4_copy_propagation.cpp463 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in opt_copy_propagation()
Dbrw_fs_combine_constants.cpp370 foreach_block_and_inst(block, fs_inst, inst, cfg) { in opt_combine_constants()
Dbrw_vec4_gs_visitor.cpp100 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in setup_varying_inputs()
Dbrw_shader.cpp1239 foreach_block_and_inst(block, backend_instruction, inst, cfg) { in dump_instructions()
Dbrw_vec4_visitor.cpp1543 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in move_grf_array_access_to_scratch()
1694 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in move_uniform_array_access_to_pull_constants()
Dbrw_vec4_generator.cpp1493 foreach_block_and_inst (block, vec4_instruction, inst, cfg) { in generate_code()
Dbrw_fs_generator.cpp1898 foreach_block_and_inst (block, fs_inst, inst, cfg) { in generate_code()