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Searched refs:fragCoord (Results 1 – 14 of 14) sorted by relevance

/external/deqp-deps/glslang/Test/baseResults/
Dhlsl.entry-in.frag.out7 …{ temp 2-component vector of float v, temp 4-component vector of float fragCoord, temp 2-compone…
13 …{ temp 2-component vector of float v, temp 4-component vector of float fragCoord, temp 2-compone…
19 0:9 fragCoord: direct index for structure ( temp 4-component vector of float)
20 …{ temp 2-component vector of float v, temp 4-component vector of float fragCoord, temp 2-compone…
27 …{ temp 2-component vector of float v, temp 4-component vector of float fragCoord, temp 2-compone…
29 …{ temp 2-component vector of float v, temp 4-component vector of float fragCoord, temp 2-compone…
30 …{ temp 2-component vector of float v, temp 4-component vector of float fragCoord, temp 2-compone…
31 …{ temp 2-component vector of float v, temp 4-component vector of float fragCoord, temp 2-compone…
36 …{ temp 2-component vector of float v, temp 4-component vector of float fragCoord, temp 2-compone…
41 …{ temp 2-component vector of float v, temp 4-component vector of float fragCoord, temp 2-compone…
[all …]
/external/angle/third_party/glslang/src/Test/baseResults/
Dhlsl.entry-in.frag.out7 …{ temp 2-component vector of float v, temp 4-component vector of float fragCoord, temp 2-compone…
13 …{ temp 2-component vector of float v, temp 4-component vector of float fragCoord, temp 2-compone…
19 0:9 fragCoord: direct index for structure ( temp 4-component vector of float)
20 …{ temp 2-component vector of float v, temp 4-component vector of float fragCoord, temp 2-compone…
27 …{ temp 2-component vector of float v, temp 4-component vector of float fragCoord, temp 2-compone…
29 …{ temp 2-component vector of float v, temp 4-component vector of float fragCoord, temp 2-compone…
30 …{ temp 2-component vector of float v, temp 4-component vector of float fragCoord, temp 2-compone…
31 …{ temp 2-component vector of float v, temp 4-component vector of float fragCoord, temp 2-compone…
36 …{ temp 2-component vector of float v, temp 4-component vector of float fragCoord, temp 2-compone…
41 …{ temp 2-component vector of float v, temp 4-component vector of float fragCoord, temp 2-compone…
[all …]
/external/deqp-deps/glslang/Test/
Dhlsl.entry-in.frag3 float4 fragCoord : SV_POSITION;
9 return p.v.y + p.fragCoord.x;
19 return local.fragCoord * ret1 * ret2;
/external/angle/third_party/glslang/src/Test/
Dhlsl.entry-in.frag3 float4 fragCoord : SV_POSITION;
9 return p.v.y + p.fragCoord.x;
19 return local.fragCoord * ret1 * ret2;
/external/swiftshader/src/Pipeline/
DPixelProgram.cpp65 routine.fragCoord[0] = SIMD::Float(Float(x)) + SIMD::Float(0.5f, 1.5f, 0.5f, 1.5f); in setBuiltins()
66 routine.fragCoord[1] = SIMD::Float(Float(y)) + SIMD::Float(0.5f, 0.5f, 1.5f, 1.5f); in setBuiltins()
67 routine.fragCoord[2] = z[0]; // sample 0 in setBuiltins()
68 routine.fragCoord[3] = w; in setBuiltins()
86 value[builtin.FirstComponent + 0] = routine.fragCoord[0]; in setBuiltins()
87 value[builtin.FirstComponent + 1] = routine.fragCoord[1]; in setBuiltins()
88 value[builtin.FirstComponent + 2] = routine.fragCoord[2]; in setBuiltins()
89 value[builtin.FirstComponent + 3] = routine.fragCoord[3]; in setBuiltins()
DSpirvShaderDebugger.cpp1327 rr::Extract(routine->fragCoord[0], i), in dbgBeginEmit()
1328 rr::Extract(routine->fragCoord[1], i), in dbgBeginEmit()
1329 rr::Extract(routine->fragCoord[2], i), in dbgBeginEmit()
1330 rr::Extract(routine->fragCoord[3], i)); in dbgBeginEmit()
DSpirvShader.hpp1280 std::array<SIMD::Float, 4> fragCoord; member in sw::SpirvRoutine
/external/mesa3d/src/gallium/drivers/nouveau/codegen/
Dnv50_ir_from_common.h54 Value *fragCoord[4]; variable
Dnv50_ir_from_tgsi.cpp1823 insn->setSrc(1, fragCoord[3]); in interpolate()
3079 w = fragCoord[3]; in handleINTERP()
4309 fragCoord[3] = mkOp1v(OP_RDSV, TYPE_F32, getSSA(), sv); in run()
4310 mkOp1(OP_RCP, TYPE_F32, fragCoord[3], fragCoord[3]); in run()
Dnv50_ir_from_nir.cpp1367 fragCoord[3] = mkOp1v(OP_RDSV, TYPE_F32, getSSA(), sv); in visit()
1368 fp.position = mkOp1v(OP_RCP, TYPE_F32, fragCoord[3], fragCoord[3]); in visit()
/external/deqp/modules/gles2/functional/
Des2fShaderBuiltinVarTests.cpp340 const tcu::Vec3 fragCoord (float(x)+.5f, float(y)+.5f, z); in iterate()
341 const tcu::Vec3 scaledFC = fragCoord*scale; in iterate()
/external/angle/src/compiler/translator/
DTranslatorVulkan.cpp645 const TVariable *fragCoord = BuiltInVariable::gl_FragCoord(); in AddBresenhamEmulationFS() local
646 TIntermSwizzle *fragCoordXY = CreateSwizzle(new TIntermSymbol(fragCoord), 0, 1); in AddBresenhamEmulationFS()
/external/deqp/modules/gles3/functional/
Des3fShaderBuiltinVarTests.cpp358 const tcu::Vec3 fragCoord (float(x)+.5f, float(y)+.5f, z); in iterate()
359 const tcu::Vec3 scaledFC = fragCoord*scale; in iterate()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderBuiltinVarTests.cpp1630 const Vec3 fragCoord (float(x) + .5f, float(y) + .5f, z); in iterate()
1631 const Vec3 scaledFC = fragCoord*scale; in iterate()