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Searched refs:fragmentUniformSize (Results 1 – 6 of 6) sorted by relevance

/external/skqp/src/gpu/vk/
DGrVkPipelineState.cpp39 uint32_t fragmentUniformSize, in GrVkPipelineState() argument
55 , fDataManager(uniforms, geometryUniformSize, fragmentUniformSize) { in GrVkPipelineState()
61 fFragmentUniformBuffer.reset(GrVkUniformBuffer::Create(gpu, fragmentUniformSize)); in GrVkPipelineState()
DGrVkPipelineStateDataManager.cpp15 uint32_t fragmentUniformSize) in GrVkPipelineStateDataManager() argument
17 , fFragmentUniformSize(fragmentUniformSize) in GrVkPipelineStateDataManager()
21 fFragmentUniformData.reset(fragmentUniformSize); in GrVkPipelineStateDataManager()
DGrVkPipelineStateDataManager.h26 uint32_t fragmentUniformSize);
DGrVkPipelineState.h50 uint32_t fragmentUniformSize,
/external/skqp/src/gpu/mtl/
DGrMtlPipelineStateDataManager.h24 uint32_t fragmentUniformSize);
DGrMtlPipelineStateDataManager.mm15 uint32_t fragmentUniformSize)
17 , fFragmentUniformSize(fragmentUniformSize)
21 fFragmentUniformData.reset(fragmentUniformSize);