Searched refs:fragmentUniformSize (Results 1 – 6 of 6) sorted by relevance
39 uint32_t fragmentUniformSize, in GrVkPipelineState() argument55 , fDataManager(uniforms, geometryUniformSize, fragmentUniformSize) { in GrVkPipelineState()61 fFragmentUniformBuffer.reset(GrVkUniformBuffer::Create(gpu, fragmentUniformSize)); in GrVkPipelineState()
15 uint32_t fragmentUniformSize) in GrVkPipelineStateDataManager() argument17 , fFragmentUniformSize(fragmentUniformSize) in GrVkPipelineStateDataManager()21 fFragmentUniformData.reset(fragmentUniformSize); in GrVkPipelineStateDataManager()
26 uint32_t fragmentUniformSize);
50 uint32_t fragmentUniformSize,
24 uint32_t fragmentUniformSize);
15 uint32_t fragmentUniformSize)17 , fFragmentUniformSize(fragmentUniformSize)21 fFragmentUniformData.reset(fragmentUniformSize);