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Searched refs:fsSourceCStr (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DBlitGL.cpp1307 const char *fsSourceCStr = fsSourceStr.c_str(); in getBlitProgram() local
1310 ANGLE_GL_TRY(context, mFunctions->shaderSource(fs, 1, &fsSourceCStr, nullptr)); in getBlitProgram()